/// <summary> /// Generic load, called by SkeletonManager. /// </summary> protected override void load() { if (IsLoaded) { return; } LogManager.Instance.Write("Skeleton: Loading '{0}'...", Name); // load the skeleton file var data = ResourceGroupManager.Instance.OpenResource(Name, Group, true, this); // instantiate a new skeleton reader var reader = new OgreSkeletonSerializer(); reader.ImportSkeleton(data, this); var extension = Path.GetExtension(Name); //TODO: Load any linked skeletons //LinkedSkeletonAnimSourceList::iterator i; //for (i = mLinkedSkeletonAnimSourceList.begin(); // i != mLinkedSkeletonAnimSourceList.end(); ++i) //{ // i->pSkeleton = SkeletonManager::getSingleton().load( // i->skeletonName, mGroup); //} }
/// <summary> /// Generic load, called by SkeletonManager. /// </summary> protected override void LoadImpl() { LogManager.Instance.Write("Skeleton: Loading '{0}'...", name); skeletonLoadMeter.Enter(); // load the skeleton file Stream data = SkeletonManager.Instance.FindResourceData(name); OgreSkeletonSerializer reader = new OgreSkeletonSerializer(); reader.ImportSkeleton(data, this); // TODO: linkedSkeletonAnimSourceList data.Close(); skeletonLoadMeter.Exit(); }
/// <summary> /// Loads the mesh data. /// </summary> /// <summary> /// Generic load, called by SkeletonManager. /// </summary> public override void Load() { if (isLoaded) { Unload(); isLoaded = false; } skeletonLoadMeter.Enter(); LogManager.Instance.Write("Skeleton: Loading '{0}'...", name); // load the skeleton file Stream data = SkeletonManager.Instance.FindResourceData(name); string extension = Path.GetExtension(name); if (extension == ".skeleton") { // instantiate a new skeleton reader OgreSkeletonSerializer reader = new OgreSkeletonSerializer(); reader.ImportSkeleton(data, this); } else if (extension == ".xml") { // instantiate a new skeleton reader OgreXmlSkeletonReader reader = new OgreXmlSkeletonReader(data); reader.Import(this); } else { data.Close(); throw new Exception("Unsupported skeleton file format '" + extension + "'"); } data.Close(); isLoaded = true; skeletonLoadMeter.Exit(); }