internal OgmoObjectTemplate(ContentReader reader) { this.Height = reader.ReadInt32(); this.IsResizableX = reader.ReadBoolean(); this.IsResizableX = reader.ReadBoolean(); this.IsTiled = reader.ReadBoolean(); this.Name = reader.ReadString(); this.Origin = reader.ReadVector2(); Rectangle source = Rectangle.Empty; source.X = reader.ReadInt32(); source.Y = reader.ReadInt32(); source.Width = reader.ReadInt32(); source.Height = reader.ReadInt32(); this.Source = source; this.Texture = reader.ReadExternalReference <Texture2D>(); this.TextureFile = reader.ReadString(); this.Width = reader.ReadInt32(); // Values int valueCount = reader.ReadInt32(); if (valueCount > 0) { for (int i = 0; i < valueCount; i++) { OgmoValueTemplate value = OgmoValueTemplateReader.Read(reader); if (value != null) { values.Add(value.Name, value); } } } }
internal OgmoProject(ContentReader reader) { // Name this.Name = reader.ReadString(); // Settings this.Settings = new OgmoProjectSettings(reader); // Values int valueCount = reader.ReadInt32(); if (valueCount > 0) { for (int i = 0; i < valueCount; i++) { OgmoValueTemplate ogmoValue = OgmoValueTemplateReader.Read(reader); if (ogmoValue != null) { values.Add(ogmoValue.Name, ogmoValue); } } } // Tilesets int tilesetCount = reader.ReadInt32(); if (tilesetCount > 0) { for (int i = 0; i < tilesetCount; i++) { OgmoTileset tileset = new OgmoTileset(reader); if (tileset != null) { tilesets.Add(tileset.Name, tileset); } } } // Objects int objectCount = reader.ReadInt32(); if (objectCount > 0) { for (int i = 0; i < objectCount; i++) { OgmoObjectTemplate obj = new OgmoObjectTemplate(reader); if (obj != null) { objects.Add(obj.Name, obj); } } } // Layer Settings int layerSettingsCount = reader.ReadInt32(); if (layerSettingsCount > 0) { for (int i = 0; i < layerSettingsCount; i++) { OgmoLayerSettings layerSettings = OgmoLayerSettingsReader.Read(reader); if (layerSettings != null) { this.layerSettings.Add(layerSettings.Name, layerSettings); } } } }