void DoMusicThread() { if (musicFiles.Length == 0) { return; } Random rnd = new Random(); while (!disposingMusic) { string file = musicFiles[rnd.Next(0, musicFiles.Length)]; string path = Path.Combine(Program.AppDirectory, file); Utils.LogDebug("playing music file: " + file); using (FileStream fs = File.OpenRead(path)) { OggContainer container = new OggContainer(fs); try { musicOut.PlayStreaming(container); } catch (InvalidOperationException ex) { HandleMusicError(ex); return; } catch (Exception ex) { ErrorHandler.LogError("AudioPlayer.DoMusicThread()", ex); game.Chat.Add("&cError while trying to play music file " + Path.GetFileName(file)); } } if (disposingMusic) { break; } int delay = 2000 * 60 + rnd.Next(0, 5000 * 60); musicHandle.WaitOne(delay, false); } }
void DoMusicThread() { Random rnd = new Random(); while (!disposingMusic) { string file = musicFiles[rnd.Next(0, musicFiles.Length)]; string path = Path.Combine(Program.AppDirectory, file); Utils.LogDebug("playing music file: " + file); using (FileStream fs = File.OpenRead(path)) { OggContainer container = new OggContainer(fs); try { musicOut.PlayStreaming(container); } catch (InvalidOperationException ex) { HandleMusicError(ex); return; } } if (disposingMusic) { break; } int delay = 2000 * 60 + rnd.Next(0, 5000 * 60); musicHandle.WaitOne(delay); } }
void DecodeSound(string name, byte[] rawData) { long start = outData.Position; using (MemoryStream ms = new MemoryStream(rawData)) { OggContainer container = new OggContainer(ms); outDecoder.PlayStreaming(container); } long len = outData.Position - start; outText.WriteLine(format, name, outDecoder.Frequency, outDecoder.BitsPerSample, outDecoder.Channels, start, len); }
void DecodeSound(string name, byte[] rawData) { string path = Path.Combine(Program.AppDirectory, "audio"); path = Path.Combine(path, prefix + name + ".wav"); using (FileStream dst = File.Create(path)) using (MemoryStream src = new MemoryStream(rawData)) { dst.SetLength(44); RawOut output = new RawOut(dst, true); OggContainer container = new OggContainer(src); output.PlayStreaming(container); dst.Position = 0; BinaryWriter w = new BinaryWriter(dst); WriteWaveHeader(w, dst, output); } }
void DecodeSound( string name, byte[] rawData ) { string path = Path.Combine( Program.AppDirectory, "audio" ); path = Path.Combine( path, prefix + name + ".wav" ); using( FileStream dst = File.Create( path ) ) using ( MemoryStream src = new MemoryStream( rawData ) ) { dst.SetLength( 44 ); RawOut output = new RawOut( dst, true ); OggContainer container = new OggContainer( src ); output.PlayStreaming( container ); dst.Position = 0; BinaryWriter w = new BinaryWriter( dst ); WriteWaveHeader( w, dst, output ); } }
void DoMusicThread() { Random rnd = new Random(); while( !disposingMusic ) { string file = musicFiles[rnd.Next( 0, musicFiles.Length )]; string path = Path.Combine( Program.AppDirectory, file ); Utils.LogDebug( "playing music file: " + file ); using( FileStream fs = File.OpenRead( path ) ) { OggContainer container = new OggContainer( fs ); try { musicOut.PlayStreaming( container ); } catch( InvalidOperationException ex) { HandleMusicError( ex ); return; } } if( disposingMusic ) break; int delay = 2000 * 60 + rnd.Next( 0, 5000 * 60 ); musicHandle.WaitOne( delay ); } }