private List <OfficialDlcItem> RemapOfficialDlc(IEnumerable <OfficialDlcItem> dlcList) { var remapped = dlcList.Select(x => _dlcRemapper.Remap(x)).ToList(); remapped.AddRange(_dlcRemapper.GetMissingEntries()); return(remapped); }
public void NoMissingEntriesReturnsEmptyList() { var remapEntries = new RemapOfficialEntries(); var mapper = new OfficialDlcRemapper(remapEntries); mapper.GetMissingEntries().Count().ShouldBe(0); }
public void MultipleMissingEntriesReturnsAllInList() { var songName1 = "dis one"; var artistName1 = "joe"; var originalSongPack1 = "thepack"; var songName2 = "dat one"; var artistName2 = "blow"; var originalSongPack2 = "thepackage"; var remapEntries = new RemapOfficialEntries(); remapEntries.AddMissing.Add( new RemapOfficialEntries.MissingEntry { Artist = artistName1, Song = songName1, SongPack = originalSongPack1 } ); remapEntries.AddMissing.Add( new RemapOfficialEntries.MissingEntry { Artist = artistName2, Song = songName2, SongPack = originalSongPack2 } ); var mapper = new OfficialDlcRemapper(remapEntries); var missing = mapper.GetMissingEntries().ToList(); missing.Count().ShouldBe(2); var theFirst = missing.Single(x => x.Artist == artistName1); var theSecond = missing.Single(x => x.Artist == artistName2); theFirst.Song.ShouldBe(songName1); theFirst.Artist.ShouldBe(artistName1); theFirst.SongPack.ShouldBe(originalSongPack1); theSecond.Song.ShouldBe(songName2); theSecond.Artist.ShouldBe(artistName2); theSecond.SongPack.ShouldBe(originalSongPack2); }
public void SingleMissingEntryReturnsSingleItemInList() { var songName = "dis one"; var artistName = "joe"; var originalSongPack = "thepack"; var remapEntries = new RemapOfficialEntries(); remapEntries.AddMissing.Add( new RemapOfficialEntries.MissingEntry { Artist = artistName, Song = songName, SongPack = originalSongPack } ); var mapper = new OfficialDlcRemapper(remapEntries); var missing = mapper.GetMissingEntries().ToList(); missing.Count().ShouldBe(1); missing[0].Song.ShouldBe(songName); missing[0].Artist.ShouldBe(artistName); missing[0].SongPack.ShouldBe(originalSongPack); }