public void OddNumber(BigInteger number) { var request = GenerateHttpRequest(number); var response = OddOrEven.Run(request, logger); Assert.IsType <OkObjectResult>(response); Assert.Equal("Odd", ((OkObjectResult)response).Value as string); }
public void NonNumbers() { string nonNumber = "I'm Even"; var request = GenerateHttpRequest(nonNumber); var response = OddOrEven.Run(request, logger); Assert.IsType <BadRequestObjectResult>(response); Assert.Contains("Unable to parse", ((BadRequestObjectResult)response).Value as string); }
public void OddOrEven_NumberIsOdd_returnsOdd() { //arrange const string expected = "Odd"; //act var actual = OddOrEven.IsOddOrEven(3); //assert Assert.Equal(expected, actual); }
public void EdgeTests() { Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { 0 })); Assert.Equal("odd", OddOrEven.ResolveWithoutLinq(new int[] { 1 })); Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { })); }
public void NegativeOddTests() { Assert.Equal("odd", OddOrEven.ResolveWithoutLinq(new int[] { 0, -1, 2 })); Assert.Equal("odd", OddOrEven.ResolveWithoutLinq(new int[] { 0, 1, -4 })); Assert.Equal("odd", OddOrEven.ResolveWithoutLinq(new int[] { -1023, -1, 3 })); }
public void OddTests() { Assert.Equal("odd", OddOrEven.ResolveWithoutLinq(new int[] { 0, 1, 2 })); Assert.Equal("odd", OddOrEven.ResolveWithoutLinq(new int[] { 0, 1, 4 })); Assert.Equal("odd", OddOrEven.ResolveWithoutLinq(new int[] { 1023, 1, 3 })); }
public void NegativeEvenTests() { Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { 0, -1, -5 })); Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { 0, -1, -3 })); Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { -1023, 1, -2 })); }
public void EvenTests() { Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { 0, 1, 5 })); Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { 0, 1, 3 })); Assert.Equal("even", OddOrEven.ResolveWithoutLinq(new int[] { 1023, 1, 2 })); }
static void Main(string[] args) { OddOrEven _OddOrEvenPref = OddOrEven.Neither; OddOrEven _OddOrEvenEval = OddOrEven.Neither; ushort userNumber = ushort.MaxValue; //since the app is looking for a number between 1 and 100, let's set this to Max Value so that we don't lose program flow prematurely string userName, _OddOrEvenResponse; bool parseSuccessful = false; Console.Write("***********************************************************\n" + "* Dev.Build(2.0) Number Analyzer *\n" + "***********************************************************\n\n"); Console.Write("Let's start with your name. What's your name? "); userName = Console.ReadLine(); switch (userName.ToLower()) { //if user does what arcade-goers were known to do to the scorebord in Pac-Man or Space Invaders, //let's reward their creativity case "ass": case "aaa": { Console.WriteLine("Wow, you're a legend around the arcade! Anyway, let's continue."); break; } default: Console.Write("Hello, {0}. ", userName); break; } Console.Write("Do you prefer odd numbers or even numbers? (type \"odd\" or \"even\")"); _OddOrEvenResponse = Console.ReadLine(); Enum.TryParse <OddOrEven>(_OddOrEvenResponse, out _OddOrEvenPref); while (true) { while (!parseSuccessful || (userNumber < 0 || userNumber > 100)) { Console.WriteLine(StringTable.EnterANumberString); Console.WriteLine("Please pick a number between 1 and 100."); parseSuccessful = ushort.TryParse(Console.ReadLine(), out userNumber); } Console.WriteLine("Thanks, {0}. Okay, let's do a little analysis.\n\n" + "******************************", userName); //Console.Write(userNumber > 60 ? (userNumber + " and ") : ""); if (userNumber % 2 == 0) { _OddOrEvenEval = OddOrEven.even; if (userNumber >= 2 && userNumber <= 25) { Console.WriteLine("Even and less than 25"); } else if (userNumber >= 26 & userNumber <= 60) { Console.WriteLine("Even"); } else if (userNumber > 60) { Console.WriteLine("{0} and Even", userNumber); } } else { _OddOrEvenEval = OddOrEven.odd; Console.WriteLine("{0} and Odd", userNumber); } userNumber = ushort.MaxValue; string linesUpWithPreferred = (_OddOrEvenEval == _OddOrEvenPref) ? "is :) " : "isn't :( "; Console.WriteLine("And it " + linesUpWithPreferred + "your preferred kind of number.\n" + "******************************\n"); } //Thread.Sleep(3000); }