private void Start() { planet = FindObjectOfType<PlanetAttractor>().gameObject; m = planet.GetComponent<MeshFilter>().mesh; mc = planet.GetComponent<MeshCollider>(); planetScript = planet.GetComponent<OctahedronSphereTester>(); }
private void Awake() { Instance = this; GetComponent <MeshFilter>().mesh = OctahedronSphereCreator.Create(subdivisions, radius); }
public void OnEnable() { _this = (OctahedronSphereTester)target; }