internal bool RemoveItem(int guid) { var item = GetItem(guid); if (item == null) { return(false); } return(m_items.Remove(item)); }
public bool Remove(T shortcut) { return(m_shortcuts.Remove(shortcut)); }
public bool RemoveSummon(Fighter fighter) { return(m_summons.Remove(fighter)); }
public virtual bool RemoveActor(T actor) { return(_actors.Remove(actor.Id) && _collectionActors.Remove(actor)); }