public void AfterLoad() { Categories.AddHandlers(this, CategoryAdded, CategoriesChanged, CategoryRemoved); Providers.AddHandlers(this, ProviderAdded, ProvidersChanged, ProviderRemoved); PerNodeSettings.AddHandlers(this, PerNodeSettingAdded, PerNodeSettingsChanged, PerNodeSettingRemoved); }
public void AfterLoad() { Instances.AddHandlers(this, InstanceAdded, InstancesChanged, InstanceRemoved); }
public void AfterLoad() { Actions.AddHandlers(this, ActionAdded, ActionChanged, ActionRemoved); Applications.AddHandlers(this, ApplicationAdded, ApplicationsChanged, ApplicationRemoved); }
public void AfterLoad() { Components.AddHandlers(this, ComponentAdded, ComponentsChanged, ComponentRemoved); Applications.AddHandlers(this, ApplicationAdded, ApplicationsChanged, ApplicationRemoved); }
public void AfterLoad() { Nodes.AddHandlers(this, NodeAdded, NodesChanged, NodeRemoved); }
public void AfterLoad() { Clusters.AddHandlers(this, ClusterAdded, ClustersChanged, ClusterRemoved); Instances.AddHandlers(this, InstanceAdded, InstancesChanged, InstanceRemoved); Clusters.ForEach(c => c.AfterLoad()); }
public void AfterLoad() { Applications.AddHandlers(this, ApplicationAdded, ApplicationsChanged, ApplicationRemoved); Stores.AddHandlers(this, StoreAdded, StoresChanged, StoreRemoved); }