public void UtilizationWasCalled_GoneObjectEventWithObjectDataIsRaised()
        {
            var utilizer = new ObjectUtilizer<string, string>();
            var eventWasRaised = false;
            var keyFromEvent = string.Empty;
            var objectDataFromEvent = string.Empty;
            var reporter = new object();
            object reporterFromEvent = null;

            utilizer.ObjectIsGone += (sender, args) =>
            {
                eventWasRaised = true;
                keyFromEvent = args.Key;
                objectDataFromEvent = args.PoolObject;
                reporterFromEvent = args.Reporter;
            };
            utilizer.Utilize(_key, _objectData, reporter);

            Assert.That(eventWasRaised, Is.True);
            Assert.That(keyFromEvent, Is.EqualTo(_key));
            Assert.That(objectDataFromEvent, Is.EqualTo(_objectData));
            Assert.That(reporterFromEvent, Is.EqualTo(reporter));
        }
예제 #2
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        private PoolController<int, ThreadWorker> CreateThreadPoolControllerInstance()
        {
            var workerActions = new ObjectActionsBasedOnDelegateOrInterface<ThreadWorker>(new ExplicitlyDefinedObjectActions<ThreadWorker>());
            var objectUtilizer = new ObjectUtilizer<int, ThreadWorker>();

            var basicPoolSettings = new PoolItemsStorageSettings
            {
                AllowOnlyOneUserPerObject = true,
                BalancingStrategy = _settings.BalancingStrategy,
                MaxObjectsCountPerKey = _settings.MaxWorkersCount,
                ThrowIfCantCreateObjectBecauseOfReachedLimit = false,
            };
            var basicPool = new PoolItemsStorage<int, ThreadWorker>(basicPoolSettings, workerActions, objectUtilizer);

            var stateMonitoringSettings = new PWObjectStateMonitoringSettings
            {
                MaxObjectIdleTimeSpanInSeconds = _settings.MaxObjectIdleTimeSpanInSeconds,
                MaxObjectLifetimeInSeconds = _settings.MaxObjectIdleTimeSpanInSeconds,
                TimeSpanBetweenRevivalsInSeconds = _settings.MonitorTimeSpanInSeconds,
            };
            var stateMonitoringPool = new PWObjectStateMonitoringWrapper<int, ThreadWorker>(stateMonitoringSettings,
                                                                                            basicPool,
                                                                                            workerActions,
                                                                                            objectUtilizer);

            var singleUsePool = new PWSingleUseEnforcingWrapper<int, ThreadWorker>(stateMonitoringPool);

            var autoReleasingPool = new PWAutoReleasingWrapper<int, ThreadWorker>(singleUsePool);

            var poolControllerSettings = new PoolControllerSettings
            {
                CallingReleaseOperationWillHappen = true,
            };
            var controller = new PoolController<int, ThreadWorker>(poolControllerSettings, autoReleasingPool);
            autoReleasingPool.SetPoolController(controller);
            return controller;
        }