예제 #1
0
    //This function will de-activate all current datasets and activate the designated dataset.
    //It is assumed the dataset being activated has already been loaded (either through code
    //elsewhere or via the Vuforia Configuration).
    public void SwitchTargetByName(string activateThisDataset)
    {
        TrackerManager trackerManager = (TrackerManager)TrackerManager.Instance;
        ObjectTracker  objectTracker  = TrackerManager.Instance.GetTracker <ObjectTracker>();

        IEnumerable <DataSet> datasets                  = objectTracker.GetDataSets();
        IEnumerable <DataSet> activeDataSets            = objectTracker.GetActiveDataSets();
        List <DataSet>        activeDataSetsToBeRemoved = activeDataSets.ToList();

        //Loop through all the active datasets and deactivate them.
        foreach (DataSet ads in activeDataSetsToBeRemoved)
        {
            objectTracker.DeactivateDataSet(ads);
        }

        //Swapping of the datasets should not be done while the ObjectTracker is working at the same time.
        //So, Stop the tracker first.
        objectTracker.Stop();

        //Then, look up the new dataset and if one exists, activate it.
        foreach (DataSet ds in datasets)
        {
            if (ds.Path.Contains(activateThisDataset))
            {
                objectTracker.ActivateDataSet(ds);
            }
        }

        //Finally, start the object tracker.
        objectTracker.Start();
    }
예제 #2
0
    void ActivateDataSets(bool enableDataset)
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        // We must stop the ObjectTracker before activating/deactivating datasets
        if (objectTracker.IsActive)
        {
            objectTracker.Stop();
        }

        if (!objectTracker.IsActive)
        {
            IEnumerable <DataSet> datasets = objectTracker.GetDataSets();
            foreach (DataSet dataset in datasets)
            {
                // Activate or Deactivate each DataSet
                if (enableDataset)
                {
                    objectTracker.ActivateDataSet(dataset);
                }
                else
                {
                    objectTracker.DeactivateDataSet(dataset);
                }
            }
        }

        if (!objectTracker.IsActive)
        {
            objectTracker.Start();
        }
    }
    private void DeactivateGloveTargetTracking()
    {
        //get the object tracker instance
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        if (objectTracker == null)
        {
            return;
        }

        //get all available datasets and momentarily stop tracking
        List <DataSet> dataSets = objectTracker.GetActiveDataSets().ToList();

        objectTracker.Stop();

        //find the mainGloveTarget, and deactivate it
        foreach (DataSet dataSet in dataSets)
        {
            if (dataSet.Path.IndexOf(mainGloveTarget) != -1)
            {
                objectTracker.DeactivateDataSet(dataSet);
            }
        }


        objectTracker.Start();
    }
예제 #4
0
    // Este es solo para cargar el dataset pedido. Podría devolver falso si no carga.
    private bool loadTarget(string datasetName, string modelTargetName)
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();
        DataSet       dataSet       = objectTracker.CreateDataSet();

        if (!dataSet.Load(datasetName))
        {
            return(false);
        }

        objectTracker.Stop();          // stop tracker so that we can add new dataset
        if (!objectTracker.ActivateDataSet(dataSet))
        {
            // Note: ImageTracker cannot have more than 100 total targets activated
            Debug.Log("<color=yellow>Failed to Activate DataSet: " + datasetName + "</color>");
        }
        else
        {
            Debug.Log("<color=blue>DataSet Activated : " + datasetName + "</color>");
        }

        if (!objectTracker.Start())
        {
            Debug.Log("<color=yellow>Tracker Failed to Start.</color>");
        }
        return(true);
    }
    void LoadDataSet()
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker> ();
        DataSet       dataSet       = objectTracker.CreateDataSet();

        if (dataSet.Load(MergeCube.MergeMultiTargetCore.DataSet, VuforiaUnity.StorageType.STORAGE_ABSOLUTE))
        {
            objectTracker.Stop();
            if (!objectTracker.ActivateDataSet(dataSet))
            {
                Debug.LogError("Failed to Activate MergeCube DataSet");
            }
            if (!objectTracker.Start())
            {
                Debug.LogError("Tracker Failed to Start.");
            }

            int counter = 0;

            IEnumerable <TrackableBehaviour> tbs = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
            foreach (TrackableBehaviour tb in tbs)
            {
                if (tb.name == "New Game Object")
                {
                    tb.gameObject.name = ++counter + ":DynamicImageTarget-" + tb.TrackableName;
                    tb.gameObject.AddComponent <MergeTrackableEventHandler> ();
                }
            }
        }
        else
        {
            Debug.LogError("Failed to Load MergeCube Dataset");
        }
    }
    private void SetupTrackables()
    {
        // TODO: Avoid to load all trackables
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();
        DataSet       dataSet       = objectTracker.CreateDataSet();

        if (dataSet.Load("SimpleARDefaultMarkers"))
        {
            objectTracker.Stop();

            if (!objectTracker.ActivateDataSet(dataSet))
            {
                // Note: ImageTracker cannot have more than 1000 total targets activated
                Debug.Log("<color=yellow>Failed to Activate DataSet: SimpleARDefaultMarkers</color>");
            }

            if (!objectTracker.Start())
            {
                Debug.Log("<color=yellow>Tracker Failed to Start.</color>");
            }

            IEnumerable <TrackableBehaviour> tbs = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
            foreach (TrackableBehaviour tb in tbs)
            {
                predefinedNaturalMarkers.Add(tb.TrackableName, tb);
            }
        }
    }
예제 #7
0
    void LoadDataSet()
    {
        VuforiaARController.Instance.UnregisterVuforiaStartedCallback(LoadDataSet);
        string        dataSetName   = "HoloC";
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        DataSet dataSet = objectTracker.CreateDataSet();

        EnableAllTrackedObjects();

        if (dataSet.Load(dataSetName))
        {
            objectTracker.Stop();              // stop tracker so that we can add new dataset

            if (!objectTracker.ActivateDataSet(dataSet))
            {
                // Note: ImageTracker cannot have more than 100 total targets activated
                Debug.Log("<color=yellow>Failed to Activate DataSet: " + dataSetName + "</color>");
            }

            if (!objectTracker.Start())
            {
                Debug.Log("<color=yellow>Tracker Failed to Start.</color>");
            }

            DisableAllTrackedObjects();
            EnableCurrentTrackedObject();
        }
    }
예제 #8
0
        //This function will de-activate all current datasets and activate the designated dataset.
        //It is assumed the dataset being activated has already been loaded (either through code
        //elsewhere or via the Vuforia Configuration).
        public void DisableAllAndSet(NamedDataSet setAsActive)
        {
            ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

            IEnumerable <DataSet> activeDataSets            = objectTracker.GetActiveDataSets();
            List <DataSet>        activeDataSetsToBeRemoved = activeDataSets.ToList();

            //Loop through all the active datasets and deactivate them.
            foreach (DataSet ads in activeDataSetsToBeRemoved)
            {
                objectTracker.DeactivateDataSet(ads);
            }

            if (setAsActive == null)
            {
                return;
            }
            //Swapping of the datasets should not be done while the ObjectTracker is working at the same time.
            //So, Stop the tracker first.
            objectTracker.Stop();

            objectTracker.ActivateDataSet(setAsActive.set);

            //Finally, start the object tracker.
            objectTracker.Start();
        }
예제 #9
0
    public bool RestartCamera()
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        if (objectTracker != null)
        {
            objectTracker.Stop();
        }

        // Camera must be deinitialized before attempting to deinitialize trackers
        CameraDevice.Instance.Stop();
        CameraDevice.Instance.Deinit();

        if (!CameraDevice.Instance.Init())
        {
            Debug.Log("Failed to initialize the camera.");
            return(false);
        }
        if (!CameraDevice.Instance.Start())
        {
            Debug.Log("Failed to start the camera.");
            return(false);
        }

        if (objectTracker != null)
        {
            if (!objectTracker.Start())
            {
                Debug.Log("Failed to restart the Object Tracker.");
                return(false);
            }
        }

        return(true);
    }
예제 #10
0
        /// <summary>
        /// 关闭指定识别数据集
        /// </summary>
        /// <param name="datasetName">数据集名称或绝对路径</param>
        public static void DeactivateDateset(string datasetName)
        {
            ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

            IEnumerable <DataSet> activeDataSets = objectTracker.GetActiveDataSets();

            List <DataSet> activeDataSetsToBeRemoved = activeDataSets.ToList();

            List <DataSet> dataSetsToBeActive = new List <DataSet>();

            foreach (DataSet ads in activeDataSetsToBeRemoved)
            {
                objectTracker.DeactivateDataSet(ads);
                if (!ads.Path.Contains(datasetName))
                {
                    dataSetsToBeActive.Add(ads);
                }
                else
                {
                    objectTracker.DestroyDataSet(ads, false);
                    var trackables = ads.GetTrackables();
                    foreach (var item in trackables)
                    {
                        TrackerManager.Instance.GetStateManager().DestroyTrackableBehavioursForTrackable(item, true);
                    }
                }
            }
            objectTracker.Stop();
            foreach (DataSet ds in dataSetsToBeActive)
            {
                objectTracker.ActivateDataSet(ds);
            }
            objectTracker.Start();
        }
예제 #11
0
    private bool RestartCamera(CameraDevice.CameraDirection direction)
    {
        ObjectTracker tracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        if (tracker != null)
        {
            tracker.Stop();
        }

        CameraDevice.Instance.Stop();
        CameraDevice.Instance.Deinit();

        if (!CameraDevice.Instance.Init(direction))
        {
            Debug.Log("Failed to init camera for direction: " + direction.ToString());
            return(false);
        }
        if (!CameraDevice.Instance.Start())
        {
            Debug.Log("Failed to start camera for direction: " + direction.ToString());
            return(false);
        }

        if (tracker != null)
        {
            if (!tracker.Start())
            {
                Debug.Log("Failed to restart the Tracker.");
                return(false);
            }
        }

        return(true);
    }
    void OnVuforiaStarted()
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        objectTracker.Stop();
        IEnumerable <DataSet> dataSetList = objectTracker.GetActiveDataSets();

        foreach (DataSet set in dataSetList)
        {
            if (set.Path != ("Vuforia/" + datasetName + ".xml"))
            {
                objectTracker.DeactivateDataSet(set);
                continue;
            }
            objectTracker.Start();

            IEnumerable <TrackableBehaviour> trackableBehaviours = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
            foreach (TrackableBehaviour tb in trackableBehaviours)
            {
                if (set.Contains(tb.Trackable))
                {
                    GameObject go = tb.gameObject;
                    go.AddComponent <DefaultTrackableEventHandler>();
                    //Insert code here :
                    GameObject model = Instantiate(prefab) as GameObject;
                    model.transform.parent = tb.transform;
                    model.SetActive(true);

                    tb.gameObject.SetActive(true);
                }
            }
            break;
        }
    }
예제 #13
0
    public void ActivateDataSet(string datasetName)
    {
        // ObjectTracker tracks ImageTargets contained in a DataSet and provides methods for creating and (de)activating datasets.
        ObjectTracker         objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();
        IEnumerable <DataSet> datasets      = objectTracker.GetDataSets();

        IEnumerable <DataSet> activeDataSets            = objectTracker.GetActiveDataSets();
        List <DataSet>        activeDataSetsToBeRemoved = activeDataSets.ToList();

        // 1. Loop through all the active datasets and deactivate them.
        foreach (DataSet ads in activeDataSetsToBeRemoved)
        {
            objectTracker.DeactivateDataSet(ads);
        }

        // Swapping of the datasets should NOT be done while the ObjectTracker is running.
        // 2. So, Stop the tracker first.
        objectTracker.Stop();

        // 3. Then, look up the new dataset and if one exists, activate it.
        foreach (DataSet ds in datasets)
        {
            if (ds.Path.Contains(datasetName))
            {
                objectTracker.ActivateDataSet(ds);
            }
        }

        // 4. Finally, restart the object tracker.
        objectTracker.Start();
    }
예제 #14
0
 public void ChangeButton()
 {
     counter++;
     if (counter % 2 == 1 && togglebutton == false)
     {
         CameraDevice.Instance.Stop();
         ObjectTracker imgTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();
         imgTracker.Stop();
         togglebutton = true;
         mTrackerON   = false;
         ButtonPlay.SetActive(true);
         ButtonPause.SetActive(false);
     }
     else
     {
         if (togglebutton == true)
         {
             CameraDevice.Instance.Start();
             ObjectTracker imgTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();
             imgTracker.Start();
             togglebutton = false;
             mTrackerON   = true;
             ButtonPlay.SetActive(false);
             ButtonPause.SetActive(true);
         }
     }
 }
예제 #15
0
    void LoadDataSet()
    {
        TrackerManager.Instance.InitTracker <ObjectTracker>();
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        DataSet dataSet = objectTracker.CreateDataSet();

        if (dataSet.Load(DataSetName))
        {
            objectTracker.Stop();  // stop tracker so that we can add new dataset

            if (!objectTracker.ActivateDataSet(dataSet))
            {
                // Note: ImageTracker cannot have more than 100 total targets activated
                Debug.Log("<color=yellow>Failed to Activate DataSet: " + DataSetName + "</color>");
            }

            if (!objectTracker.Start())
            {
                Debug.Log("<color=yellow>Tracker Failed to Start.</color>");
            }

            int counter = 0;

            IEnumerable <TrackableBehaviour> tbs = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
            foreach (TrackableBehaviour tb in tbs)
            {
                if (tb.name == "New Game Object")
                {
                    // change generic name to include trackable name
                    tb.gameObject.name = ++counter + ":DynamicImageTarget-" + tb.TrackableName;

                    // add additional script components for trackable
                    tb.gameObject.AddComponent <DefaultTrackableEventHandler>();
                    tb.gameObject.AddComponent <TurnOffBehaviour>();

                    var augmentationObject = GameObject.CreatePrimitive(PrimitiveType.Cube);
                    if (augmentationObject != null)
                    {
                        // instantiate augmentation object and parent to trackable
                        GameObject augmentation = (GameObject)GameObject.Instantiate(augmentationObject);
                        augmentation.transform.parent        = tb.gameObject.transform;
                        augmentation.transform.localPosition = new Vector3(0f, 0f, 0f);
                        augmentation.transform.localRotation = Quaternion.identity;
                        augmentation.transform.localScale    = new Vector3(0.005f, 0.005f, 0.005f);
                        augmentation.gameObject.SetActive(true);
                    }
                    else
                    {
                        Debug.Log("<color=yellow>Warning: No augmentation object specified for: " + tb.TrackableName + "</color>");
                    }
                }
            }
        }
        else
        {
            Debug.LogError("<color=yellow>Failed to load dataset: '" + DataSetName + "'</color>");
        }
    }
예제 #16
0
    private void LoadDataSet()
    {
        boss = PersistantManager.Instance;
        //Vuforia.ImageTarget;
        boss.hud.addText("LoadDataSet ()" + dataSetName);

        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();



        if (objectTracker == null)
        {
            boss.hud.addText("error : TrackerManager.Instance.GetTracker<ObjectTracker>() == null");
            return;
        }
        DataSet dataSet = objectTracker.CreateDataSet();

        if (dataSetName == "")
        {
            boss.hud.addText("error :  dataSetName not set");
            return;
        }
        hasDataLoaded           = false;
        dataset_With_Trackables = null;
        if (dataSet.Load(dataSetName))
        {
            objectTracker.Stop();  // stop tracker so that we can add new dataset

            if (!objectTracker.ActivateDataSet(dataSet))
            {
                // Note: ImageTracker cannot have more than 100 total targets activated
                //Debug.Log("<color=yellow>Failed to Activate DataSet: " + dataSetName + "</color>");
                boss.hud.addText("Failed to Activate DataSet: " + dataSetName);
            }

            if (!objectTracker.Start())
            {
                //Debug.Log("<color=yellow>Tracker Failed to Start.</color>");
                boss.hud.addText("Tracker Failed to Start. " + dataSetName);
            }


            try
            {
                dataset_With_Trackables = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
                hasDataLoaded           = true;
            }
            catch
            {
                boss.hud.addText(" collect trackables in " + dataSetName + ": Fail");
                return;
            }
        }
        else
        {
            boss.hud.addText("Failed to load dataset: '" + dataSetName + "'");
        }
        boss.workingIcon.Off();
    }
예제 #17
0
    public void OnDisableExtendeTracking()
    {
        ObjectTracker tracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        tracker.Stop();
        ((ImageTarget)_trackableBehaviour.Trackable).StopExtendedTracking();
        tracker.Start();
    }
 private void StartTracking()
 {
     if (_tracker != null && !_tracker.IsActive)
     {
         Debug.Log("************************************************************************Start tracking");
         _tracker.Start();
     }
 }
예제 #19
0
 void Update()
 {
     if (Input.GetMouseButtonDown(0))
     {
         //m_ObjectTracker.Stop ();
         if (m_ObjectTracker.IsActive)
         {
             m_ObjectTracker.Stop();
             m_TargetBuildingBehaviour.StartScanning();
         }
         else
         {
             BuildNewTarget();
             m_ObjectTracker.Start();
             debugMessage.SetDebugText("Tracking...");
         }
     }
 }
예제 #20
0
 public ARDataSet CreateVuforiaDataSet(ObjectTracker targetTracker)
 {
     targetTracker.Stop();
     VuforiaDataSet = targetTracker.CreateDataSet();
     VuforiaDataSet.Load(diskPath.xmlPath, VuforiaUnity.StorageType.STORAGE_ABSOLUTE);
     targetTracker.ActivateDataSet(VuforiaDataSet);
     targetTracker.Start();
     return(this);
 }
    public void LoadDataSet()
    {
        //code to change image target
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();
        string        dataSetName   = Args.VENTANA_DATA_SET_NAME;
        DataSet       dataSet       = objectTracker.CreateDataSet();

        if (dataSet.Load(dataSetName, VuforiaUnity.StorageType.STORAGE_APPRESOURCE))
        {
            objectTracker.Stop();  // stop tracker so that we can add new dataset

            if (!objectTracker.ActivateDataSet(dataSet))
            {
                // Note: ImageTracker cannot have more than 1000 total targets activated
                Debug.Log("<color=yellow>Failed to Activate DataSet: " + dataSetName + "</color>");
            }

            if (!objectTracker.Start())
            {
                Debug.Log("<color=yellow>Tracker Failed to Start.</color>");
            }

            int counter = 0;

            IEnumerable <TrackableBehaviour> tbs = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
            ModelController mc = ModelController.Instance;
            foreach (TrackableBehaviour tb in tbs)
            {
                if (tb.name == "New Game Object")
                {
                    // change generic name to include trackable name
                    tb.gameObject.name = ++counter + tb.TrackableName;

                    // add additional script components for trackable
                    tb.gameObject.AddComponent <DefaultTrackableEventHandler>();
                    tb.gameObject.AddComponent <TurnOffBehaviour>();
                    GameObject           control = mc.GetPrefabWithId(Convert.ToInt32(tb.TrackableName, 16));
                    SpawnBehaviourScript spb     = tb.gameObject.AddComponent <SpawnBehaviourScript>();
                    spb.prefabObject = control;

                    if (control)
                    {
                        control.transform.SetParent(tb.gameObject.transform);
                        control.transform.localPosition = new Vector3(0f, 0f, 0.9f);
                        //control.transform.localRotation = Quaternion.identity * Quaternion.Euler(0, 180, 0);

                        control.transform.localScale = new Vector3(0.25f, 0.25f, 0.25f);
                    }
                }
            }
        }
        else
        {
            Debug.LogError("<color=yellow>Failed to load dataset: '" + dataSetName + "'</color>");
        }
    }
예제 #22
0
    public void LoadDataset(string name)
    {
        ObjectTracker tracker   = TrackerManager.Instance.GetTracker <ObjectTracker>();
        DataSet       m_Dataset = tracker.CreateDataSet();

        m_Dataset.Load(name, VuforiaUnity.StorageType.STORAGE_ABSOLUTE);
        tracker.Stop();
        tracker.ActivateDataSet(m_Dataset);
        tracker.Start();
    }
예제 #23
0
    private void ReloadDataSet()
    {
        ObjectTracker objTracker = TrackerManager.Instance.GetTracker <ObjectTracker> ();
        DataSet       dataset    = objTracker.CreateDataSet();

        dataset.Load("ozUnity_3LD");
        objTracker.Stop();
        objTracker.ActivateDataSet(dataset);
        objTracker.Start();
    }
예제 #24
0
    public void StartTracking()
    {
        Vuforia.enabled = true;
        ObjectTracker it = TrackerManager.Instance.GetTracker <ObjectTracker>();
        MarkerTracker mt = TrackerManager.Instance.GetTracker <MarkerTracker>();

        CameraDevice.Instance.Start();
        it.Start();
        mt.Start();
    }
    /// <summary>
    /// Takes a new trackable source and adds it to the dataset
    /// This gets called automatically as soon as you 'BuildNewTarget with UserDefinedTargetBuildingBehaviour
    /// </summary>
    public void OnNewTrackableSource(TrackableSource trackableSource)
    {
        mTargetCounter++;

        // deactivates the dataset first
        mObjectTracker.DeactivateDataSet(mBuiltDataSet);

        // Destroy the oldest target if the dataset is full
        if (mBuiltDataSet.HasReachedTrackableLimit())
        {
            IEnumerable <Trackable> trackables = mBuiltDataSet.GetTrackables();
            Trackable oldest = null;
            foreach (Trackable trackable in trackables)
            {
                if (oldest == null || trackable.ID < oldest.ID)
                {
                    oldest = trackable;
                }
            }

            if (oldest != null)
            {
                Debug.Log("Destroying oldest trackable in UDT dataset: " + oldest.Name);
                mBuiltDataSet.Destroy(oldest, true);
            }
        }

        // get predefined trackable and instantiate it
        ImageTargetBehaviour imageTargetCopy = (ImageTargetBehaviour)Instantiate(ImageTargetTemplate);

        imageTargetCopy.gameObject.name = "UserDefinedTarget-" + mTargetCounter;
        textMesh      = imageTargetCopy.gameObject.GetComponentInChildren <TextMesh>();
        textMesh.text = "Target #" + mTargetCounter;


        // add the duplicated trackable to the data set and activate it
        mBuiltDataSet.CreateTrackable(trackableSource, imageTargetCopy.gameObject);


        // activate the dataset again
        mObjectTracker.ActivateDataSet(mBuiltDataSet);

        //Extended Tracking with user defined targets only works with the most recently defined target.
        //If tracking is enabled on previous target, it will not work on newly defined target.
        //Don't need to call this if you don't care about extended tracking.
        //StopExtendedTracking();
        bool persist = mObjectTracker.PersistExtendedTracking(true);

        if (persist)
        {
            mObjectTracker.Stop();
            mObjectTracker.ResetExtendedTracking();
            mObjectTracker.Start();
        }
    }
예제 #26
0
        protected override void OnOpen(object userData)
        {
            base.OnOpen(userData);
            ObjectTracker tracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

            if (tracker != null && !tracker.IsActive)
            {
                tracker.Start();
            }
            BtnBack.onClick.AddListener(OnBackClick);
        }
예제 #27
0
        protected override void OnTrackingStarted()
        {
            base.OnTrackingStarted();

            if (manageVuforiaFrameRate)
            {
                Application.targetFrameRate = 30;
            }

            if (firstTime)
            {
                firstTime = false;
                StopTracking();
                if (tracker != null)
                {
                    tracker.Start();
                }
                VuforiaBehaviour.Instance.enabled = true;
            }
        }
예제 #28
0
    void LoadDataSet()
    {
        gameObjects = GetComponent <PrefabLoader>().ModelList;
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

        DataSet dataSet = objectTracker.CreateDataSet();

        if (dataSet.Load(dataSetName))
        {
            objectTracker.Stop();  // stop tracker so that we can add new dataset

            if (!objectTracker.ActivateDataSet(dataSet))
            {
                // Note: ImageTracker cannot have more than 100 total targets activated
                Debug.Log("<color=yellow>Failed to Activate DataSet: " + dataSetName + "</color>");
            }

            if (!objectTracker.Start())
            {
                Debug.Log("<color=yellow>Tracker Failed to Start.</color>");
            }

            int counter = 0;

            IEnumerable <TrackableBehaviour> tbs = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
            foreach (TrackableBehaviour tb in tbs)
            {
                GameObject augmentationObject;
                gameObjects.TryGetValue(tb.TrackableName, out augmentationObject);

                tb.gameObject.name = ++counter + ":DynamicImageTarget-" + tb.TrackableName;

                // add additional script components for trackable
                tb.gameObject.AddComponent <DefaultTrackableEventHandler>();
                tb.gameObject.AddComponent <TurnOffBehaviour>();

                if (augmentationObject != null)
                {
                    // instantiate augmentation object and parent to trackable
                    GameObject augmentation = (GameObject)GameObject.Instantiate(augmentationObject);
                    augmentation.transform.parent        = tb.gameObject.transform;
                    augmentation.transform.localPosition = new Vector3(0f, 0f, 0f);
                    augmentation.transform.localRotation = Quaternion.identity;
                    augmentation.transform.localScale    = new Vector3(0.3f, 0.3f, 0.3f);
                    augmentation.gameObject.SetActive(true);
                }
                else
                {
                    Debug.Log("<color=yellow>Warning: No augmentation object specified for: " + tb.TrackableName + "</color>");
                }
            }
        }
    }
예제 #29
0
    /// <summary>
    /// Takes a new trackable source and adds it to the dataset
    /// This gets called automatically as soon as you 'BuildNewTarget with UserDefinedTargetBuildingBehaviour
    /// </summary>
    public void OnNewTrackableSource(TrackableSource trackableSource)
    {
        mTargetCounter++;

        // Deactivates the dataset first
        mObjectTracker.DeactivateDataSet(mBuiltDataSet);

        // Destroy the oldest target if the dataset is full or the dataset
        // already contains five user-defined targets.
        if (mBuiltDataSet.HasReachedTrackableLimit() || mBuiltDataSet.GetTrackables().Count() >= MAX_TARGETS)
        {
            IEnumerable <Trackable> trackables = mBuiltDataSet.GetTrackables();
            Trackable oldest = null;
            Debug.Log(" text 123456789");
            foreach (Trackable trackable in trackables)
            {
                if (oldest == null || trackable.ID < oldest.ID)
                {
                    oldest = trackable;
                }
            }

            if (oldest != null)
            {
                Debug.Log("Destroying oldest trackable in UDT dataset: " + oldest.Name);
                mBuiltDataSet.Destroy(oldest, true);
            }
        }


        // Get predefined trackable and instantiate it
        ImageTargetBehaviour imageTargetCopy = (ImageTargetBehaviour)Instantiate(ImageTargetTemplate);

        imageTargetCopy.gameObject.name = "UserDefinedTarget-" + mTargetCounter;

        // Add the duplicated trackable to the data set and activate it
        mBuiltDataSet.CreateTrackable(trackableSource, imageTargetCopy.gameObject);

        // Activate the dataset again
        mObjectTracker.ActivateDataSet(mBuiltDataSet);

        // Extended Tracking with user defined targets only works with the most recently defined target.
        // If tracking is enabled on previous target, it will not work on newly defined target.
        // Don't need to call this if you don't care about extended tracking.
        StopExtendedTracking();
        mObjectTracker.Stop();
        mObjectTracker.ResetExtendedTracking();
        mObjectTracker.Start();

        // Make sure TargetBuildingBehaviour keeps scanning...
        mTargetBuildingBehaviour.StartScanning();
    }
예제 #30
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        protected override void OnOpen(object userData)
        {
            base.OnOpen(userData);
            Debug.Log("UIScanForm Open");
            //if(!EntryInstance.Scene.SceneIsLoaded(AssetUtility.GetSceneAsset("Scan")))
            //    EntryInstance.Scene.LoadScene(AssetUtility.GetSceneAsset("Scan"));
            ObjectTracker tracker = TrackerManager.Instance.GetTracker <ObjectTracker>();

            if (tracker != null && !tracker.IsActive)
            {
                tracker.Start();
            }
        }