public void ObjectSpawnStartedMessage() { ObjectSpawnStartedMessage message = new ObjectSpawnStartedMessage(); byte[] arr = MessagePackingTest.PackToByteArray(message); ObjectSpawnStartedMessage fresh = MessagePackingTest.UnpackFromByteArray <ObjectSpawnStartedMessage>(arr); Assert.That(fresh, Is.EqualTo(message)); }
public void ObjectSpawnStartedMessageTest() { // try setting value with constructor ObjectSpawnStartedMessage message = new ObjectSpawnStartedMessage(); byte[] arr = MessagePacker.Pack(message); Assert.DoesNotThrow(() => { ObjectSpawnStartedMessage fresh = MessagePacker.Unpack <ObjectSpawnStartedMessage>(arr); }); }
public void ObjectSpawnStartedMessage() { // try setting value with constructor ObjectSpawnStartedMessage message = new ObjectSpawnStartedMessage(); byte[] arr = MessagePackingTest.PackToByteArray(message); Assert.DoesNotThrow(() => { ObjectSpawnStartedMessage fresh = MessagePackingTest.UnpackFromByteArray <ObjectSpawnStartedMessage>(arr); }); }
public void ObjectSpawnStartedMessageTest() { // try setting value with constructor ObjectSpawnStartedMessage message = new ObjectSpawnStartedMessage(); // serialize NetworkWriter writer = new NetworkWriter(); message.Serialize(writer); byte[] writerData = writer.ToArray(); // deserialize the same data - do we get the same result? ObjectSpawnStartedMessage fresh = new ObjectSpawnStartedMessage(); fresh.Deserialize(new NetworkReader(writerData)); }