public void NextImage() { SetImageSprite(_selectionSprites.Next()); }
public void NextTrack() { SetTrack(_selectionPlaylist.Next()); }
public void NextSkin() { _ballTexture.SetSkin(_ballSelectionList.Next()); }
public void NextImage() { SetImageSprite(_selectionSprites.Next()); }
public void NextTrack() { SetTrack(_selectionPlaylist.Next()); }
public void NextSkin() { _ballTexture.SetSkin(_ballSelectionList.Next()); }