private void SetNewForm(ObjectMovement obj) { obj.Activate(true); if (OM != null) { obj.transform.SetPositionAndRotation(OM.transform.position, OM.transform.rotation); } OM = obj; OM.SetCamera(VC); }
// Start is called before the first frame update void Start() { VC = GetComponentInChildren <CinemachineVirtualCamera>(); SetFormActive(formSelected); OM = GetComponentInChildren <ObjectMovement>(); if (OM != null) { OM.SetCamera(VC); } }