예제 #1
0
 public void Start()
 {
     objectMaster = new ObjectMasters();
     objectMaster.Load(Application.dataPath + "//..//uw1_object_config.txt");
 }
 void Awake()
 {
     //if(LevelSerializer.IsDeserializing)	return;
     instance=this;
     UWEBase._RES = game;
     objectMaster=new ObjectMasters();
     objectMaster.Load(Application.dataPath + "//..//" + UWEBase._RES + "_object_config.txt");
     critter = new Critters();
     critter.Load(Application.dataPath + "//..//" + UWEBase._RES + "_critters.txt");
     commobj=new CommonObjProps();
     commobj.Load(Application.dataPath + "//..//" + UWEBase._RES + "_comobj.txt");
     weaponprops =new WeaponProps();
     weaponprops.Load(Application.dataPath + "//..//" + UWEBase._RES + "_weapons.txt");
 }