public static void Revoke(HeContext heContext, ObjectKey key, bool isPersistent, int userId, int eSpaceId) { int tenantId = heContext.Session.TenantId; if (userId == 0) { userId = heContext.Session.UserId; } if (userId == heContext.Session.UserId) { heContext.Session.RemoveRole(heContext.GetRoleIdFromKey(key.ToString(ObjectKey.DatabaseFormat), eSpaceId)); } if (isPersistent && userId != 0) { using (Transaction tran = DatabaseAccess.ForSystemDatabase.GetRequestTransaction()) { // Check userID exists in DB if (Convert.ToInt32(DBRuntimePlatform.Instance.GetNumUsersWithId(tran, userId)) != 1) { throw new InvalidOperationException("Invalid User Id"); } DBRuntimePlatform.Instance.DeleteUserRole(tran, userId, eSpaceId, key, tenantId); } } }
public static bool Check(HeContext heContext, ObjectKey key, int userId, int eSpaceId) { bool hasRole; int tenantId = heContext.Session.TenantId; if (userId == 0) { userId = heContext.Session.UserId; } if (userId == heContext.Session.UserId) { return(heContext.Session.CheckRole(heContext.GetRoleIdFromKey(key.ToString(ObjectKey.DatabaseFormat), eSpaceId))); } else { // Check userID exists in DB using (Transaction tran = DatabaseAccess.ForSystemDatabase.GetReadOnlyTransaction()) { if (Convert.ToInt32(DBRuntimePlatform.Instance.GetNumUsersWithId(tran, userId)) != 1) { throw new InvalidOperationException("Invalid User Id"); } // see if user has permission hasRole = DBRuntimePlatform.Instance.CheckRole(tran, userId, eSpaceId, key, tenantId); } } return(hasRole); }
public static void StoreUpdateValues <T>(MenuCommand menuCommand) where T : Component { if (Application.isPlaying) { T objectComponent = menuCommand.context as T; Scene objectScene = objectComponent.gameObject.scene; if (objectScene.IsValid()) { string scenePath = objectScene.path; string objectName = objectComponent.transform.GetPathInHierarchy(); ObjectKey storedObjectKey = GetStoredObjectKey <T>(objectName, scenePath); Debug.Log("[RuntimeAssetUpdater] Storing changes on object : " + objectName); GameObject obj = new GameObject(storedObjectKey.ToString()); obj.hideFlags = HideFlags.HideInHierarchy; T componentCopy = obj.GetComponent <T>(); if (componentCopy == null) { componentCopy = obj.AddComponent <T>(); } if (!Directory.Exists(TEMP_ASSET_PATH)) { Directory.CreateDirectory(TEMP_ASSET_PATH); } string assetPath = AssetDatabase.GenerateUniqueAssetPath(TEMP_ASSET_PATH + typeof(T) + ".prefab"); GameObject copyPrefab = PrefabUtility.CreatePrefab(assetPath, componentCopy.CopyComponent(objectComponent).gameObject); List <string> storedSceneObjects; if (STORED_OBJECTS_BY_SCENE.TryGetValue(scenePath, out storedSceneObjects)) { if (!storedSceneObjects.Contains(objectName)) { storedSceneObjects.Add(objectName); } } else { STORED_OBJECTS_BY_SCENE.Add(scenePath, new List <string> { objectName }); } Component storedComponent; if (STORED_COMPONENT_BY_OBJECT_KEY.TryGetValue(storedObjectKey, out storedComponent)) { STORED_COMPONENT_BY_OBJECT_KEY[storedObjectKey] = copyPrefab.GetComponent <T>(); } else { STORED_COMPONENT_BY_OBJECT_KEY.Add(storedObjectKey, copyPrefab.GetComponent <T>()); } } } }
public string ToString(bool includeCompoundKey) { if (!includeCompoundKey && debuggerHashStr == null) { return(eSpaceKey.ToString() + SeparatorChar + (objectKey != null ? objectKey.ToString() : "")); } else { return ((eSpaceKey != null ? eSpaceKey.ToString() : "") + SeparatorChar + (objectKey != null ? objectKey.ToString() : "") + SeparatorChar + (includeCompoundKey && compoundKeyStr != null ? compoundKeyStr : "") + SeparatorChar + (debuggerHashStr != null ? debuggerHashStr : "")); } }
public static string DatabaseValue(ObjectKey key) { if (key == null) { return(string.Empty); } else { return(key.ToString(ObjectKey.DatabaseFormat)); } }
void LogOperation( string operation, ObjectKey key, string contentType, long?objectSize, long?storageSize, Stopwatch timer, OperationStatus status, string details ) { this.logger.Information( "{Operation} {Key} ({ContentType} {ObjectBytes}bytes/{StorageBytes}compressed): {ElapsedMs}ms: {Status}: {Details}", operation, key.ToString(), contentType, objectSize, storageSize, timer.ElapsedMilliseconds, status.ToString(), details); }
public static void Grant(HeContext heContext, ObjectKey key, bool isPersistent, int userId, int eSpaceId) { int tenantId = heContext.Session.TenantId; if (userId == 0) { userId = heContext.Session.UserId; } if (userId == heContext.Session.UserId) { // update session state heContext.Session.AddRole(heContext.GetRoleIdFromKey(key.ToString(ObjectKey.DatabaseFormat), eSpaceId), null); } if (isPersistent) { int roleId; if (userId != 0) { // Check userID exists in DB using (Transaction tran = DatabaseAccess.ForSystemDatabase.GetRequestTransaction()) { if (Convert.ToInt32(DBRuntimePlatform.Instance.GetNumUsersWithId(tran, userId)) != 1) { throw new InvalidOperationException("Invalid User Id"); } roleId = Convert.ToInt32(DBRuntimePlatform.Instance.GetRoleId(tran, eSpaceId, key)); // Check for a previous grant int grantCount = Convert.ToInt32(DBRuntimePlatform.Instance.CheckRole(tran, userId, roleId, tenantId)); if (grantCount == 0) { DBRuntimePlatform.Instance.CreateUserRole(tran, userId, tenantId, roleId); } } } } }
public override string ToString() { return("{0} {1} {2} ({3})".F(Status.ToString(), ElementKind, ElementName, ElementKey.ToString())); }
public override string ToString() { return("{0} ({1})".F(OriginalKey.ToString(), Kind)); }
public Uri GetObjectUri(ObjectKey key) { string resourcePath = UrlEncode(this.bucket + "/" + key.ToString(), path: true); return(new Uri("https://s3-us-west-2.amazonaws.com/" + resourcePath)); }