예제 #1
0
 public void Unload()
 {
     ObjectEditor.RemoveContainer(DrawableContainer);
     foreach (var tex in Textures)
     {
         tex?.DisposeRenderable();
     }
     Textures.Clear();
 }
예제 #2
0
        public void Unload()
        {
            ObjectEditor.RemoveContainer(DrawableContainer);

            foreach (var node in Nodes)
            {
                if (PluginRuntime.bchTexContainers.Contains(node))
                {
                    PluginRuntime.bchTexContainers.Remove((BCHGroupNode)node);
                }
            }

            foreach (var tex in Textures)
            {
                tex?.DisposeRenderable();
            }
            Textures.Clear();
        }
예제 #3
0
 public void Unload()
 {
     ObjectEditor.RemoveContainer(DrawableContainer);
 }