public void SetInfo(ObjectCreateEvent e) { code.text = e.code.ToString(); posx.text = e.pos.x.ToString(); posy.text = e.pos.y.ToString(); angle.text = e.angle.ToString(); }
public EventBase GetEvent(int code, int frameCode) { EventBase eventBase; switch ((Events)code) { case Events.Test: eventBase = new TestEvent(); break; case Events.ObjectCreate: eventBase = new ObjectCreateEvent(frameCode); break; case Events.EnemyCreate: eventBase = new EnemyCreateEvent(frameCode); break; case Events.Dialog: eventBase = new DialogEvent(); break; case Events.Static: eventBase = new StaticEvent(); break; case Events.WaitExtinc: eventBase = new WaitExtinc(); break; default: eventBase = null; break; } return(eventBase); }