public void WillFindTypeSubcontainer() { Item container = new Item(1) { Container = new ItemCollection(1) { new Item(0x02) { ID = 0xdda, Owner = 1 } } }; Engine.Items.Add(container); AliasCommands.SetAlias("cont", 1); bool result = ObjectCommands.FindType(0xdda, -1, "cont"); Assert.IsTrue(result); int val = AliasCommands.GetAlias("found"); Assert.AreEqual(0x02, val); Engine.Items.Clear(); }
public void WillFindTypeAnyGraphic() { Item container = new Item(0x40000000) { Container = new ItemCollection(0x40000000) }; for (int i = 1; i < 11; i++) { container.Container.Add(new Item(0x40000000 + i, 0x40000000) { ID = i }); } Engine.Items.Add(container); ObjectCommands.ClearIgnoreList(); int count = 0; while (ObjectCommands.FindType(-1, -1, 0x40000000)) { ObjectCommands.IgnoreObject(AliasCommands.GetAlias("found")); count++; } Assert.AreEqual(10, count); Engine.Items.Remove(container); ObjectCommands.ClearIgnoreList(); }
public void WontFindTypeOutsideSearchRange() { Engine.Player = new PlayerMobile(1); Item backpack = new Item(0x40000000) { Container = new ItemCollection(0x40000000) }; Item subContainer = new Item(0x40000001, 0x40000000) { Container = new ItemCollection(0x40000001) }; backpack.Container.Add(subContainer); AliasCommands.SetAlias("backpack", backpack.Serial); backpack.Container.Add(new Item(0x40000002, 0x40000000) { ID = 0xabcd }); subContainer.Container.Add(new Item(0x40000003, 0x40000001) { ID = 0xabcd }); Engine.Items.Add(backpack); int count = 0; while (ObjectCommands.FindType(0xabcd, 0, "backpack")) { Assert.AreNotEqual(AliasCommands.GetAlias("found"), 0x40000003); ObjectCommands.IgnoreObject(AliasCommands.GetAlias("found")); count++; } Assert.AreEqual(1, count); ObjectCommands.ClearIgnoreList(); count = 0; while (ObjectCommands.FindType(0xabcd, 1, "backpack")) { ObjectCommands.IgnoreObject(AliasCommands.GetAlias("found")); count++; } Assert.AreEqual(2, count); ObjectCommands.ClearIgnoreList(); Engine.Player = null; Engine.Items.Clear(); }
public void WontFindTypeOutOfRange() { Engine.Player = new PlayerMobile(1); Engine.Mobiles.Add(new Mobile(0x02) { ID = 0x190, X = 5, Y = 5 }); bool result = ObjectCommands.FindType(0x190, 1); Assert.IsFalse(result); Engine.Mobiles.Clear(); Engine.Player = null; }
public void WillFindTypeInRange() { Engine.Player = new PlayerMobile(1); Engine.Mobiles.Add(new Mobile(0x02) { ID = 0x190, X = 5, Y = 5 }); bool result = ObjectCommands.FindType(0x190, 8); Assert.IsTrue(result); Engine.Mobiles.Clear(); Engine.Player = null; }
public void WillFindTypeStackAmountIgnoreIfMobile() { Mobile mobile = new Mobile(0x01) { ID = 0x190 }; Engine.Mobiles.Add(mobile); bool found = ObjectCommands.FindType(0x190, -1, null, -1, 50); Assert.IsTrue(found); Engine.Mobiles.Clear(); }
public void WillFindTypeStackAmount() { Item stack = new Item(0x40000001) { ID = 0xabcd, Count = 100 }; Engine.Items.Add(stack); bool found = ObjectCommands.FindType(0xabcd, -1, null, -1, 50); Assert.IsTrue(found); Engine.Items.Clear(); }
public void WillFindTypeGroundMobile() { Engine.Mobiles.Add(new Mobile(0x02) { ID = 0x190 }); bool result = ObjectCommands.FindType(0x190); Assert.IsTrue(result); int val = AliasCommands.GetAlias("found"); Assert.AreEqual(0x02, val); Engine.Mobiles.Clear(); }
public void WillFindTypeGround() { Engine.Items.Add(new Item(0x40000001) { ID = 0xdda }); bool result = ObjectCommands.FindType(0xdda); Assert.IsTrue(result); int val = AliasCommands.GetAlias("found"); Assert.AreEqual(0x40000001, val); Engine.Items.Clear(); }
public void WillIgnoreObject() { Engine.Mobiles.Add(new Mobile(0x02) { ID = 0x190, X = 5, Y = 5 }); bool result = ObjectCommands.FindType(0x190); Assert.IsTrue(result); ObjectCommands.IgnoreObject("found"); result = ObjectCommands.FindType(0x190); Assert.IsFalse(result); Engine.Mobiles.Clear(); ObjectCommands.ClearIgnoreList(); }