/// <summary>Must be called for a nonempty array or object at start():</summary> protected internal virtual int FindDataOffset() { int fsm = ObjectArrayUtil.GetFirstSubMap(this.Head); int offset; if (fsm <= 2 && this.vpack[this.start + 2] != 0) { offset = 2; } else { if (fsm <= 3 && this.vpack[this.start + 3] != 0) { offset = 3; } else { if (fsm <= 5 && this.vpack[this.start + 6] != 0) { offset = 5; } else { offset = 9; } } } return(offset); }
/// <summary> /// Must be called for a nonempty array or object at start(): /// </summary> /// <returns></returns> internal int FindDataOffset() { int fsm = ObjectArrayUtil.GetFirstSubMap(TypeCode); int offset; if (fsm <= 2 && vpack[start + 2] != 0) { offset = 2; } else if (fsm <= 3 && vpack[start + 3] != 0) { offset = 3; } else if (fsm <= 5 && vpack[start + 6] != 0) { offset = 5; } else { offset = 9; } return(offset); }