public Objects(object p0, object p1, object p2) { objs = ObjectArrayPools.New(3); objs[0] = p0; objs[1] = p1; objs[2] = p2; }
public Objects(object p0, object p1, object p2, object p3) { objs = ObjectArrayPools.New(4); objs[0] = p0; objs[1] = p1; objs[2] = p2; objs[3] = p3; }
public Objects(object p0, object p1, object p2, object p3, object p4) { objs = ObjectArrayPools.New(5); objs[0] = p0; objs[1] = p1; objs[2] = p2; objs[3] = p3; objs[4] = p4; }
public Objects(object p0, object p1, object p2, object p3, object p4, object p5, object p6) { objs = ObjectArrayPools.New(7); objs[0] = p0; objs[1] = p1; objs[2] = p2; objs[3] = p3; objs[4] = p4; objs[5] = p5; objs[6] = p6; }
public Objects(object p0, object p1, object p2, object p3, object p4, object p5, object p6, object p7, object p8) { objs = ObjectArrayPools.New(9); objs[0] = p0; objs[1] = p1; objs[2] = p2; objs[3] = p3; objs[4] = p4; objs[5] = p5; objs[6] = p6; objs[7] = p7; objs[8] = p8; }
public Objects(object p0, object p1, object p2, object p3, object p4, object p5, object p6, object p7, object p8, object p9, object p10, object p11, object p12) { objs = ObjectArrayPools.New(13); objs[0] = p0; objs[1] = p1; objs[2] = p2; objs[3] = p3; objs[4] = p4; objs[5] = p5; objs[6] = p6; objs[7] = p7; objs[8] = p8; objs[9] = p9; objs[10] = p10; objs[11] = p11; objs[12] = p12; }
public Objects(object p0, object p1) { objs = ObjectArrayPools.New(2); objs[0] = p0; objs[1] = p1; }
public Objects(object p0) { objs = ObjectArrayPools.New(1); objs[0] = p0; }
void System.IDisposable.Dispose() { ObjectArrayPools.Delete(objs); }