public override void UnpauseRoom() { foreach (var current in m_rainFG) { current.ResumeAnimation(); } if (m_rainSFX != null && m_rainSFX.IsPaused) { m_rainSFX.Resume(); } m_enchantress.ResumeAnimation(); m_blacksmith.ResumeAnimation(); m_architect.ResumeAnimation(); m_tollCollector.ResumeAnimation(); base.UnpauseRoom(); }