void Awake() { if (emitter1) { emitter1.speed = 0f; } if (emitter2) { emitter2.speed = 0f; } if (emitter3) { emitter3.speed = 0f; } if (emitter4) { emitter4.speed = 0f; } if (emitter5) { emitter5.speed = 0f; } if (renderer == null) { renderer = FindObjectOfType <ObiFluidRenderer>(); } }
// Use this for initialization void Start() { ObiFluidRenderer ofr = mainCam.GetComponent <ObiFluidRenderer>(); if (ofr) { for (int i = 0; i < particleRendererMaxCount; i++) { if (ofr.particleRenderers[i] == null) { ofr.particleRenderers[i] = this.GetComponent <ObiParticleRenderer>(); break; } } } }