예제 #1
0
 void Awake()
 {
     if (emitter1)
     {
         emitter1.speed = 0f;
     }
     if (emitter2)
     {
         emitter2.speed = 0f;
     }
     if (emitter3)
     {
         emitter3.speed = 0f;
     }
     if (emitter4)
     {
         emitter4.speed = 0f;
     }
     if (emitter5)
     {
         emitter5.speed = 0f;
     }
     if (renderer == null)
     {
         renderer = FindObjectOfType <ObiFluidRenderer>();
     }
 }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        ObiFluidRenderer ofr = mainCam.GetComponent <ObiFluidRenderer>();

        if (ofr)
        {
            for (int i = 0; i < particleRendererMaxCount; i++)
            {
                if (ofr.particleRenderers[i] == null)
                {
                    ofr.particleRenderers[i] = this.GetComponent <ObiParticleRenderer>();
                    break;
                }
            }
        }
    }