public void Card_OarsAction2_NoTransfer() { //testGame.Players[0].AlwaysParticipates = true; //testGame.Players[0].SelectsCards = new List<int>() { 0 }; //testGame.Players[1].SelectsCards = new List<int>() { 0 }; testGame.Players[1].Hand.Remove(testGame.Players[1].Hand.First()); new Oars().Actions.ToList()[0].ActionHandler(new CardActionParameters { TargetPlayer = testGame.Players[1], Game = testGame, ActivePlayer = testGame.Players[0], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >() }); bool result = new Oars().Actions.ToList()[1].ActionHandler(new CardActionParameters { TargetPlayer = testGame.Players[1], Game = testGame, ActivePlayer = testGame.Players[1], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >() }); Assert.AreEqual(true, result); Assert.AreEqual(2, testGame.Players[1].Hand.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.ScorePile.Count); Assert.AreEqual(0, testGame.Players[1].Tableau.ScorePile.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Blue].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Green].Cards.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Red].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Purple].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Yellow].Cards.Count); }
public void Card_OarsAction2_NothingHappens() { //testGame.Players[0].AlwaysParticipates = true; //testGame.Players[0].SelectsCards = new List<int>() { 0 }; //testGame.Players[1].SelectsCards = new List<int>() { 0 }; string cardName = testGame.Players[1].Hand.Where(x => x.HasSymbol(Symbol.Crown)).First().Name; new Oars().Actions.ToList()[0].ActionHandler(new CardActionParameters { TargetPlayer = testGame.Players[1], Game = testGame, ActivePlayer = testGame.Players[0], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >() }); bool result = new Oars().Actions.ToList()[1].ActionHandler(new CardActionParameters { TargetPlayer = testGame.Players[1], Game = testGame, ActivePlayer = testGame.Players[1], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >() }); Assert.AreEqual(false, result); Assert.AreEqual(2, testGame.Players[1].Hand.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.ScorePile.Count); Assert.AreEqual(cardName, testGame.Players[0].Tableau.ScorePile.First().Name); Assert.AreEqual(0, testGame.Players[1].Tableau.ScorePile.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Blue].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Green].Cards.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Red].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Purple].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Yellow].Cards.Count); }