private static void OnPlayerChat(OakwoodPlayer player, string message) { if (player.IsValid()) { Oakwood.SendChatMessage($"[CHAT] {player.Name}: {message}"); Oakwood.ConLog($"[CHAT] {player.Name}: {message}"); } }
private static void OnPlayerChat(OakwoodPlayer player, string text) { Oakwood.SendChatMessage($"[CHAT] {player.Name}: {text}"); }