public void SwitchTo3rdPerson() { if (!IsSetUp) { DebugLog.ToConsole("Warning - Camera not set up!", MessageType.Warning); OWInput.ChangeInputMode(InputMode.None); Mode = CameraMode.ThirdPerson; return; } if (Mode == CameraMode.ThirdPerson) { DebugLog.ToConsole("Warning - Already in 3rd person!", MessageType.Warning); return; } if (OWInput.GetInputMode() != InputMode.Character) { DebugLog.ToConsole("Warning - Cannot change to 3rd person while not in Character inputmode!", MessageType.Warning); return; } OWInput.ChangeInputMode(InputMode.None); QSBEventManager.FireEvent("SwitchActiveCamera", _owCamera); Locator.GetPlayerCamera().mainCamera.enabled = false; if (_cameraObj.GetComponent <PostProcessingBehaviour>() == null) { var postProcessing = _cameraObj.AddComponent <PostProcessingBehaviour>(); postProcessing.profile = Locator.GetPlayerCamera().gameObject.GetComponent <PostProcessingBehaviour>().profile; } _camera.enabled = true; Mode = CameraMode.ThirdPerson; }
private void LateUpdate() { if (!_isOpenEyesSkipped && _isSolarSystemLoaded) { _isOpenEyesSkipped = true; // Skip wake up animation. var cameraEffectController = FindObjectOfType <PlayerCameraEffectController>(); cameraEffectController.OpenEyes(0, true); cameraEffectController.SetValue("_wakeLength", 0f); cameraEffectController.SetValue("_waitForWakeInput", false); // Skip wake up prompt. LateInitializerManager.pauseOnInitialization = false; Locator.GetPauseCommandListener().RemovePauseCommandLock(); Locator.GetPromptManager().RemoveScreenPrompt(cameraEffectController.GetValue <ScreenPrompt>("_wakePrompt")); OWTime.Unpause(OWTime.PauseType.Sleeping); cameraEffectController.Invoke("WakeUp"); // Enable all inputs immedeately. OWInput.ChangeInputMode(InputMode.Character); typeof(OWInput).SetValue("_inputFadeFraction", 0f); GlobalMessenger.FireEvent("TakeFirstFlashbackSnapshot"); } }
private IEnumerator BeginRemoteUplinkSequence(Vector3 position, Quaternion rotation, float cameraDegrees) { HasStartedStatueLocally = true; var cameraEffectController = Locator.GetPlayerCamera().GetComponent <PlayerCameraEffectController>(); cameraEffectController.CloseEyes(0.5f); OWInput.ChangeInputMode(InputMode.None); Locator.GetPauseCommandListener().AddPauseCommandLock(); Locator.GetToolModeSwapper().UnequipTool(); Locator.GetFlashlight().TurnOff(false); yield return(new WaitForSeconds(0.5f)); // go to position QSBPlayerManager.HideAllPlayers(); var timberHearth = Locator.GetAstroObject(AstroObject.Name.TimberHearth).GetAttachedOWRigidbody(); Locator.GetPlayerBody().transform.position = timberHearth.transform.TransformPoint(position); Locator.GetPlayerBody().transform.rotation = timberHearth.transform.rotation * rotation; Locator.GetPlayerCamera().GetComponent <PlayerCameraController>().SetDegreesY(cameraDegrees); cameraEffectController.OpenEyes(1f, true); var uplinkTrigger = FindObjectOfType <MemoryUplinkTrigger>(); uplinkTrigger.StartCoroutine("BeginUplinkSequence"); yield break; }
private void FixedUpdate() { if (this._enteringSim && Time.time > this._enterSimTime) { Locator.GetPlayerSuit().RemoveSuit(true); this._enteringSim = false; this._playerCamEffectController.OpenEyes(2f, false); this._insideSim = true; this._localSleepPos = this._planetBody.transform.InverseTransformPoint(Locator.GetPlayerTransform().position); this._localSleepRot = Quaternion.Inverse(this._planetBody.transform.rotation) * Locator.GetPlayerTransform().rotation; Locator.GetFlashlight().TurnOff(false); Locator.GetPlayerBody().WarpToPositionRotation(this._entrySocket.position, this._entrySocket.rotation); Locator.GetPlayerBody().SetVelocity(this._simBody.GetPointVelocity(this._entrySocket.position)); GlobalMessenger.FireEvent("EnterDreamWorld"); OWInput.ChangeInputMode(InputMode.Character); } else if (this._exitingSim && Time.time > this._exitSimTime) { Locator.GetPlayerSuit().SuitUp(false, true); this._exitingSim = false; this._playerCamEffectController.OpenEyes(0.5f, false); this._insideSim = false; Locator.GetPlayerBody().WarpToPositionRotation(this._planetBody.transform.TransformPoint(this._localSleepPos), this._planetBody.transform.rotation * this._localSleepRot); Locator.GetPlayerBody().SetVelocity(this._planetBody.GetPointVelocity(this._planetBody.transform.TransformPoint(this._localSleepPos))); GlobalMessenger.FireEvent("ExitDreamWorld"); OWInput.ChangeInputMode(InputMode.Character); } }
protected override void OnEnter(PlayerInfo player) { if (TriggerOwner._state != CosmicInflationController.State.ReadyToCollapse) { return; } if (player.IsLocalPlayer) { AttachedObject.OnEntry -= OnEnterEvent; AttachedObject.SetTriggerActivation(false); TriggerOwner._probeDestroyTrigger.SetTriggerActivation(false); var repelVolume = (WhiteHoleFluidVolume)TriggerOwner._repelVolume; repelVolume._flowSpeed = -repelVolume._flowSpeed; repelVolume._massiveFlowSpeed = -repelVolume._massiveFlowSpeed; repelVolume.SetVolumeActivation(true); QSBPlayerManager.HideAllPlayers(); ReticleController.Hide(); Locator.GetFlashlight().TurnOff(false); Locator.GetPromptManager().SetPromptsVisible(false); OWInput.ChangeInputMode(InputMode.None); } else { player.SetVisible(false, .3f); } if (Occupants.Count == QSBPlayerManager.PlayerList.Count) { StartCollapse(); } }
public void ExitSimulation() { if (this._enteringSim || this._exitingSim) { return; } OWInput.ChangeInputMode(InputMode.None); Locator.GetFlashlight().TurnOff(false); this._playerCamEffectController.CloseEyes(0.5f); this._exitingSim = true; this._exitSimTime = Time.time + 0.5f + Time.deltaTime; }
public void EnterSimulation() { if (this._enteringSim || this._exitingSim) { return; } OWInput.ChangeInputMode(InputMode.None); Locator.GetToolModeSwapper().UnequipTool(); this._playerCamEffectController.CloseEyes(2f); this._enteringSim = true; this._enterSimTime = Time.time + 2f + Time.deltaTime; }
private void OpenInfoPopup(string message, string okButtonText, string cancelButtonText) { TwoButtonInfoPopup.SetUpPopup(message, InputLibrary.menuConfirm, InputLibrary.cancel, new ScreenPrompt(okButtonText), new ScreenPrompt(cancelButtonText)); OWTime.Pause(OWTime.PauseType.Menu); OWInput.ChangeInputMode(InputMode.Menu); var pauseCommandListener = Locator.GetPauseCommandListener(); if (pauseCommandListener != null) { pauseCommandListener.AddPauseCommandLock(); _addedPauseLock = true; } TwoButtonInfoPopup.EnableMenu(true); }
public void SwitchTo1stPerson() { if (!IsSetUp) { DebugLog.ToConsole("Warning - Camera not set up!", MessageType.Warning); OWInput.ChangeInputMode(InputMode.Character); Mode = CameraMode.FirstPerson; return; } if (Mode == CameraMode.FirstPerson) { DebugLog.ToConsole("Warning - Already in 1st person!", MessageType.Warning); return; } OWInput.ChangeInputMode(InputMode.Character); QSBEventManager.FireEvent("SwitchActiveCamera", Locator.GetPlayerCamera()); Locator.GetActiveCamera().mainCamera.enabled = true; _camera.enabled = false; Mode = CameraMode.FirstPerson; }
private void EnableInput() { _isInputEnabled = true; OWInput.ChangeInputMode(InputMode.Character); }
private void DisableInput() { _isInputEnabled = false; OWInput.ChangeInputMode(InputMode.None); }
void Update() { if (inputEnabled) { if (Input.GetKeyDown(KeyCode.UpArrow)) { SetupCamera(); } if (Input.GetKeyDown(KeyCode.LeftArrow)) { if (Locator.GetPlayerSuit().IsWearingHelmet()) { Locator.GetPlayerSuit().RemoveHelmet(); } else { Locator.GetPlayerSuit().PutOnHelmet(); } } if (Input.GetKeyDown(KeyCode.KeypadDivide)) { Time.timeScale = 0f; } if (Input.GetKeyDown(KeyCode.KeypadMultiply)) { Time.timeScale = 0.5f; } if (Input.GetKeyDown(KeyCode.KeypadMinus)) { Time.timeScale = 1f; } if (Input.GetKeyDown(KeyCode.Keypad0)) { _freeCam.transform.parent = Locator.GetPlayerTransform(); } if (Input.GetKeyDown(KeyCode.Keypad1)) { _freeCam.transform.parent = Locator.GetSunTransform(); } if (Input.GetKeyDown(KeyCode.Keypad2)) { _freeCam.transform.parent = Locator.GetAstroObject(AstroObject.Name.Comet).gameObject.transform; } if (Input.GetKeyDown(KeyCode.Keypad3)) { _freeCam.transform.parent = Locator.GetAstroObject(AstroObject.Name.CaveTwin).gameObject.transform; } if (Input.GetKeyDown(KeyCode.Keypad4)) { _freeCam.transform.parent = Locator.GetAstroObject(AstroObject.Name.TowerTwin).gameObject.transform; } if (Input.GetKeyDown(KeyCode.Keypad5)) { _freeCam.transform.parent = Locator.GetAstroObject(AstroObject.Name.TimberHearth).gameObject.transform; } if (Input.GetKeyDown(KeyCode.Keypad6)) { _freeCam.transform.parent = Locator.GetAstroObject(AstroObject.Name.BrittleHollow).gameObject.transform; } if (Input.GetKeyDown(KeyCode.Keypad7)) { _freeCam.transform.parent = Locator.GetAstroObject(AstroObject.Name.GiantsDeep).gameObject.transform; } if (Input.GetKeyDown(KeyCode.Keypad8)) { _freeCam.transform.parent = Locator.GetAstroObject(AstroObject.Name.DarkBramble).gameObject.transform; } if (Input.GetKeyDown(KeyCode.Keypad9)) { _freeCam.transform.position = Locator.GetPlayerTransform().position; } if (Input.GetKeyDown(KeyCode.KeypadPlus)) { _moveSpeed = 7f; } if (Input.GetKeyDown(KeyCode.KeypadEnter)) { _moveSpeed = 1000f; } if (Input.GetKeyDown(KeyCode.KeypadPeriod)) { if (mode) { mode = false; if (_storedMode == InputMode.None) { _storedMode = InputMode.Character; } OWInput.ChangeInputMode(_storedMode); GlobalMessenger <OWCamera> .FireEvent("SwitchActiveCamera", Locator.GetPlayerCamera()); _camera.enabled = false; Locator.GetActiveCamera().mainCamera.enabled = true; } else { mode = true; _storedMode = OWInput.GetInputMode(); OWInput.ChangeInputMode(InputMode.None); GlobalMessenger <OWCamera> .FireEvent("SwitchActiveCamera", _OWCamera); Locator.GetActiveCamera().mainCamera.enabled = false; _camera.enabled = true; } } } }