public void UpdateHandler() { if (!SteamVRStartup()) { return; } if (notCreated) { foreach (var index in ovrHandler.GetTrackers().Keys) { var newTracker = Instantiate(tracker); newTracker.steamVRHandlerPrefab = gameObject; newTracker.overlayKey = $"tracker_obj_{index}"; newTracker.customDeviceIndex = (uint)index; newTracker.overlayTexture = overlayTexture; newTracker.cameraForTexture = TrackerCamera; } notCreated = false; } ovrHandler.UpdateAll(); if (hmdObject) { poseHandler.SetTransformToTrackedDevice(hmdObject.transform, poseHandler.hmdIndex); } // Debug.Log(ovrHandler.VRSystem.GetControllerRoleForTrackedDeviceIndex(0)); if (poseHandler.rightActive && rightTrackerObj) { rightTrackerObj.SetActive(true); poseHandler.SetTransformToTrackedDevice(rightTrackerObj.transform, poseHandler.rightIndex); } else if (rightTrackerObj) { rightTrackerObj.SetActive(false); } if (poseHandler.leftActive && leftTrackerObj) { leftTrackerObj.SetActive(true); poseHandler.SetTransformToTrackedDevice(leftTrackerObj.transform, poseHandler.leftIndex); } else if (leftTrackerObj) { leftTrackerObj.SetActive(false); } }
public void SetActive() { int counter = 0; foreach (var tracker in ovrHandler.GetTrackers()) { var selection = Instantiate(TrackerSelection, Vector3.zero, Quaternion.identity); //inputOutputMenu.SetTracker(tracker.Key); selection.SubMenu = SubMenu; selection.TrackerId = tracker.Key; selection.Text.text = tracker.Value; selection.gameObject.GetComponent <Transform>().SetParent(Content); selection.gameObject.GetComponent <Transform>().localScale = new Vector3(.5f, .5f, .5f); selection.gameObject.GetComponent <Transform>().localRotation = Quaternion.identity; selection.gameObject.GetComponent <Transform>().localPosition = new Vector3(0, (float)-11.5 * counter, 0); counter++; } }