예제 #1
0
        /// <summary>
        /// Executed everytime the gameobject is selected
        /// </summary>
        public void OnEnable()
        {
            OVRInitController ovrInitController = (OVRInitController)target;

            if (!ovrInitController.IsInitialized)
            {
#if !ENABLE_VUFORIA_OCULUS_INTEGRATION
                // if the OVR SDK is present, set the scripting define to enable integration
                if (CheckOVRSDK())
                {
                    AddIntegrationScriptingDefine(INTEGRATION_DEFINE);
                }
                else
                {
                    // the OVR SDK was not detected - do not attempt to add everything automatically again.
                    // an error will be shown in the inspector instead.
                    ovrInitController.SetInitialized();
                }
#else
                // automatically add OVR scripts if they are not set up yet:
                if (!OVRSupportAdded(ovrInitController.gameObject))
                {
                    AddOVRSupport(ovrInitController.gameObject);
                }

                // initialization finished.
                ovrInitController.SetInitialized();
#endif
            }
        }
예제 #2
0
        /// <summary>
        /// draws the inspector for the component
        /// </summary>
        public override void OnInspectorGUI()
        {
#if !ENABLE_VUFORIA_OCULUS_INTEGRATION
            if (CheckOVRSDK())
            {
                AddIntegrationScriptingDefine(INTEGRATION_DEFINE);
            }
            else
            {
                // the OVR SDK was not detected - show an error
                EditorGUILayout.HelpBox("Please import the Oculus SDK into your project to enable automatic integration with Vuforia. " +
                                        "Please see the developer library for more information: developer.vuforia.com", MessageType.Error);
            }
#else
            OVRInitController ovrInitController = (OVRInitController)target;
            if (OVRSupportAdded(ovrInitController.gameObject))
            {
                EditorGUILayout.HelpBox("Oculus integration is correctly set up.", MessageType.None);

                if (GUILayout.Button("Remove OVR scripts from ARCamera"))
                {
                    RemoveOVRSupport(ovrInitController.gameObject);
                }

                if (GUILayout.Button("Remove this component and OVR scripts from ARCamera"))
                {
                    RemoveOVRInitController(ovrInitController);
                }
            }
            else
            {
                if (GUILayout.Button("Add OVR scripts to ARCamera"))
                {
                    AddOVRSupport(ovrInitController.gameObject);
                }

                if (GUILayout.Button("Remove this component from ARCamera"))
                {
                    RemoveOVRInitController(ovrInitController);
                }
            }
#endif
        }
예제 #3
0
 /// <summary>
 /// Removes OVRInitController, any OVR scripts on the ARCamera and
 /// the script define to enalbe OVR support.
 /// </summary>
 /// <param name="ovrInitController"></param>
 private static void RemoveOVRInitController(OVRInitController ovrInitController)
 {
     RemoveOVRSupport(ovrInitController.gameObject);
     Undo.DestroyObjectImmediate(ovrInitController);
 }
 /// <summary>
 /// Removes OVRInitController, any OVR scripts on the ARCamera and 
 /// the script define to enalbe OVR support.
 /// </summary>
 /// <param name="ovrInitController"></param>
 private static void RemoveOVRInitController(OVRInitController ovrInitController)
 {
     RemoveOVRSupport(ovrInitController.gameObject);
     Undo.DestroyObjectImmediate(ovrInitController);
 }