/// <summary> /// Updates the prediction. /// </summary> void UpdatePrediction() { // Turn prediction on/off if (Input.GetKeyDown(KeyCode.P)) { if (CameraController.PredictionOn == false) { CameraController.PredictionOn = true; OVRDevice.UsePrediction(true); } else { CameraController.PredictionOn = false; OVRDevice.UsePrediction(false); } } // Update prediction value (only if prediction is on) if (CameraController.PredictionOn == true) { float pt = OVRDevice.GetPredictionTime(); if (Input.GetKeyDown(KeyCode.Comma)) { pt -= PredictionIncrement; } else if (Input.GetKeyDown(KeyCode.Period)) { pt += PredictionIncrement; } OVRDevice.SetPredictionTime(pt); // re-get the prediction time to make sure it took pt = OVRDevice.GetPredictionTime() * 1000.0f; if (ShowVRVars == true) // limit gc { strPrediction = System.String.Format("Pred (ms): {0:F3}", pt); } } else { strPrediction = "Pred: OFF"; } }