예제 #1
0
        public void TestOsForceAttachToAvatarFromInventoryNotObject()
        {
            TestHelpers.InMethod();
//            TestHelpers.EnableLogging();

            string          taskInvObjItemName = "sphere";
            UUID            taskInvObjItemId   = UUID.Parse("00000000-0000-0000-0000-100000000000");
            AttachmentPoint attachPoint        = AttachmentPoint.Chin;

            UserAccount       ua1        = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
            ScenePresence     sp         = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
            SceneObjectGroup  inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
            TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);

            new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
            OSSL_Api osslApi = new OSSL_Api();

            osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);

            // Create an object embedded inside the first
            TaskInventoryHelpers.AddNotecard(
                m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900));

            bool exceptionCaught = false;

            try
            {
                osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint);
            }
            catch (Exception)
            {
                exceptionCaught = true;
            }

            Assert.That(exceptionCaught, Is.True);

            // Check scene presence status
            Assert.That(sp.HasAttachments(), Is.False);
            List <SceneObjectGroup> attachments = sp.GetAttachments();

            Assert.That(attachments.Count, Is.EqualTo(0));

            // Check appearance status
            List <AvatarAttachment> attachmentsInAppearance = sp.Appearance.GetAttachments();

            Assert.That(attachmentsInAppearance.Count, Is.EqualTo(0));
        }
예제 #2
0
        public void TestOsAgentSaveAppearance()
        {
            TestHelpers.InMethod();
//            log4net.Config.XmlConfigurator.Configure();

            UUID  ownerId    = TestHelpers.ParseTail(0x1);
            UUID  nonOwnerId = TestHelpers.ParseTail(0x2);
            float newHeight  = 1.9f;

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, nonOwnerId);

            sp.Appearance.AvatarHeight = newHeight;
            SceneObjectGroup so   = SceneHelpers.CreateSceneObject(1, ownerId, 0x10);
            SceneObjectPart  part = so.RootPart;

            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();

            osslApi.Initialize(m_engine, part, null);

            string notecardName = "appearanceNc";

            osslApi.osAgentSaveAppearance(new LSL_Types.LSLString(nonOwnerId.ToString()), notecardName);

            IList <TaskInventoryItem> items = part.Inventory.GetInventoryItems(notecardName);

            Assert.That(items.Count, Is.EqualTo(1));

            TaskInventoryItem ncItem = items[0];

            Assert.That(ncItem.Name, Is.EqualTo(notecardName));

            AssetBase ncAsset = m_scene.AssetService.Get(ncItem.AssetID.ToString());

            Assert.That(ncAsset, Is.Not.Null);

            AssetNotecard anc = new AssetNotecard(UUID.Zero, ncAsset.Data);

            anc.Decode();
            OSDMap           appearanceOsd   = (OSDMap)OSDParser.DeserializeLLSDXml(anc.BodyText);
            AvatarAppearance savedAppearance = new AvatarAppearance();

            savedAppearance.Unpack(appearanceOsd);

            Assert.That(savedAppearance.AvatarHeight, Is.EqualTo(sp.Appearance.AvatarHeight));
        }
예제 #3
0
        public void TestOsNpcLoadAppearanceNotExistingNotecard()
        {
            TestHelpers.InMethod();

            // Store an avatar with a different height from default in a notecard.
            UUID   userId                 = TestHelpers.ParseTail(0x1);
            float  firstHeight            = 1.9f;
            float  secondHeight           = 2.1f;
            string firstAppearanceNcName  = "appearanceNc1";
            string secondAppearanceNcName = "appearanceNc2";

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);

            sp.Appearance.AvatarHeight = firstHeight;
            SceneObjectGroup so   = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart  part = so.RootPart;

            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();

            osslApi.Initialize(m_engine, part, null);

            osslApi.osOwnerSaveAppearance(firstAppearanceNcName);

            string npcRaw
                = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), firstAppearanceNcName);

            bool gotExpectedException = false;

            try
            {
                osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName);
            }
            catch (ScriptException)
            {
                gotExpectedException = true;
            }

            Assert.That(gotExpectedException, Is.True);

            UUID          npcId = new UUID(npcRaw);
            ScenePresence npc   = m_scene.GetScenePresence(npcId);

            Assert.That(npc, Is.Not.Null);
            Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(firstHeight));
        }
예제 #4
0
        public void TestOsForceAttachToAvatarFromInventory()
        {
            TestHelpers.InMethod();
//            TestHelpers.EnableLogging();

            string          taskInvObjItemName = "sphere";
            UUID            taskInvObjItemId   = UUID.Parse("00000000-0000-0000-0000-100000000000");
            AttachmentPoint attachPoint        = AttachmentPoint.Chin;

            UserAccount       ua1        = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
            ScenePresence     sp         = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
            SceneObjectGroup  inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
            TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);

            new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
            OSSL_Api osslApi = new OSSL_Api();

            osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);

//            SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);

            // Create an object embedded inside the first
            TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);

            osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint);

            // Check scene presence status
            Assert.That(sp.HasAttachments(), Is.True);
            List <SceneObjectGroup> attachments = sp.GetAttachments();

            Assert.That(attachments.Count, Is.EqualTo(1));
            SceneObjectGroup attSo = attachments[0];

            Assert.That(attSo.Name, Is.EqualTo(taskInvObjItemName));
            Assert.That(attSo.AttachmentPoint, Is.EqualTo((uint)attachPoint));
            Assert.That(attSo.IsAttachment);
            Assert.That(attSo.UsesPhysics, Is.False);
            Assert.That(attSo.IsTemporary, Is.False);

            // Check appearance status
            List <AvatarAttachment> attachmentsInAppearance = sp.Appearance.GetAttachments();

            Assert.That(attachmentsInAppearance.Count, Is.EqualTo(1));
            Assert.That(sp.Appearance.GetAttachpoint(attachmentsInAppearance[0].ItemID), Is.EqualTo((uint)attachPoint));
        }
예제 #5
0
        public void TestOsNpcRemoveUnowned()
        {
            TestHelpers.InMethod();
//            log4net.Config.XmlConfigurator.Configure();

            // Store an avatar with a different height from default in a notecard.
            UUID  userId    = TestHelpers.ParseTail(0x1);
            float newHeight = 1.9f;

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);

            sp.Appearance.AvatarHeight = newHeight;
            SceneObjectGroup so   = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart  part = so.RootPart;

            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();

            osslApi.Initialize(m_engine, part, null);

            string notecardName = "appearanceNc";

            osslApi.osOwnerSaveAppearance(notecardName);

            string npcRaw
                = osslApi.osNpcCreate(
                      "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_NOT_OWNED);

            osslApi.osNpcRemove(npcRaw);

            UUID          npcId = new UUID(npcRaw);
            ScenePresence npc   = m_scene.GetScenePresence(npcId);

            Assert.That(npc, Is.Null);
        }
예제 #6
0
        public void TestOsNpcCreateUsingAppearanceFromAvatar()
        {
            TestHelpers.InMethod();
//            TestHelpers.EnableLogging();

            // Store an avatar with a different height from default in a notecard.
            UUID  userId    = TestHelpers.ParseTail(0x1);
            float newHeight = 1.9f;

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);

            sp.Appearance.AvatarHeight = newHeight;
            SceneObjectGroup so   = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart  part = so.RootPart;

            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();

            osslApi.Initialize(m_engine, part, null);

            string notecardName = "appearanceNc";

            osslApi.osOwnerSaveAppearance(notecardName);

            // Try creating a bot using the existing avatar's appearance
            string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString());

            Assert.That(npcRaw, Is.Not.Null);

            UUID          npcId = new UUID(npcRaw);
            ScenePresence npc   = m_scene.GetScenePresence(npcId);

            Assert.That(npc, Is.Not.Null);
            Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
        }
        public void TestOsNpcCreateNotExistingNotecard()
        {
            TestHelpers.InMethod();

            UUID userId = TestHelpers.ParseTail(0x1);

            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, so.RootPart, null, null);

            bool gotExpectedException = false;
            try
            {
                osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), "not existing notecard name");
            }
            catch (ScriptException)
            {
                gotExpectedException = true;
            }

            Assert.That(gotExpectedException, Is.True);
        }