void ContinueBtn_onClick() { Genie.I.LogEvent(OE_INTERACT.CreateDuration(OE_INTERACT.Type.END, "levelComplete", Session.instance.timeTaken)); Genie.I.LogEvent(OE_INTERACT.Create(OE_INTERACT.Type.TOUCH, "levelComplete.continue")); SaveData.instance.SyncAndSave(); EggAward.Clear(); EggCounter.Show(false); EggCounter.SetSuitcaseButton(false); ContinueButton.enabled = false; this.SmartCoroutine(ContinueBtn_onClickRoutine()); }