public static bool Initialize() { if (_nvApiInitialize != null) { return(true); } var attribute = new DllImportAttribute(DllName) { CallingConvention = CallingConvention.Cdecl, PreserveSig = true, EntryPoint = "nvapi_QueryInterface" }; Native.CreatePInvokeDelegate(attribute, out _nvApiQueryInterface); try { GetDelegate((uint)FunctionId.NvAPI_Initialize, out _nvApiInitialize); _initStatus = _nvApiInitialize(); if (_initStatus == NvStatus.Ok) { SetupDelegates(); } return(true); } catch (DllNotFoundException e) { ModuleGpuNvidia.Logger.Error($"Could not found nvapi dll '{DllName}'", e); } catch (EntryPointNotFoundException e) { ModuleGpuNvidia.Logger.Error($"Could not found entry point in '{DllName}'", e); } catch (ArgumentNullException e) { ModuleGpuNvidia.Logger.Error($"Could not query pointer to NvAPI_Initialize in '{DllName}'", e); } return(false); }
// GetStatus() -> (unknown<0x20>, u32 error_code) public ResultCode GetStatus(ServiceCtx context) { // TODO: When transfer memory will be implemented, check if it's mapped instead. if (_transferMemInitialized) { // TODO: Populate values when more RE will be done. NvStatus nvStatus = new NvStatus { MemoryValue1 = 0, // GetMemStats(transfer_memory + 0x60, 3) MemoryValue2 = 0, // GetMemStats(transfer_memory + 0x60, 5) MemoryValue3 = 0, // transfer_memory + 0x78 MemoryValue4 = 0 // transfer_memory + 0x80 }; context.ResponseData.WriteStruct(nvStatus); context.ResponseData.Write((uint)NvResult.Success); Logger.Stub?.PrintStub(LogClass.ServiceNv); } else { context.ResponseData.Write((uint)NvResult.NotInitialized); } return(ResultCode.Success); }
public static NvStatus NvAPI_GetInterfaceVersionString(out string version) { StringBuilder builder = new StringBuilder(SHORT_STRING_MAX); NvStatus status = _nvAPI_GetInterfaceVersionString?.Invoke(builder) ?? NvStatus.FUNCTION_NOT_FOUND; version = builder.ToString(); return(status); }
public static NvStatus NvAPI_GPU_GetFullName(NvPhysicalGpuHandle gpuHandle, out string name) { StringBuilder builder = new StringBuilder(SHORT_STRING_MAX); NvStatus status = _nvAPI_GPU_GetFullName?.Invoke(gpuHandle, builder) ?? NvStatus.FUNCTION_NOT_FOUND; name = builder.ToString(); return(status); }
public static NvStatus NvAPI_GetInterfaceVersionString(out string version) { StringBuilder builder = new(SHORT_STRING_MAX); NvStatus status = _nvAPI_GetInterfaceVersionString?.Invoke(builder) ?? NvStatus.FunctionNotFound; version = builder.ToString(); return(status); }
public static NvStatus NvAPI_GPU_GetFullName(NvPhysicalGpuHandle gpuHandle, out string name) { StringBuilder builder = new(SHORT_STRING_MAX); NvStatus status = _nvAPI_GPU_GetFullName?.Invoke(gpuHandle, builder) ?? NvStatus.FunctionNotFound; name = builder.ToString(); return(status); }
public static NvStatus NvAPI_GPU_GetFullName(NvPhysicalGpuHandle gpuHandle, out string name) { StringBuilder builder = new StringBuilder(SHORT_STRING_MAX); NvStatus status = _NvAPI_GPU_GetFullName(gpuHandle, builder); name = builder.ToString(); return(status); }
//Init Nvidia GPU param public GPUParam(NvPhysicalGpuHandle hdl, NvDisplayHandle displ, int num) { handle = hdl; displayHandle = displ; type = GPUType.nvi; //GPU name string tmp; if (NVAPI.NvAPI_GPU_GetFullName(handle, out tmp) == NvStatus.OK) { GPUName = "NVIDIA " + tmp.Trim(); } else { GPUName = "NVIDIA GPU name not found"; } //Slot if (NVAPI.NvAPI_GPU_GetBusId != null) { uint busId = 0; if (NVAPI.NvAPI_GPU_GetBusId(handle, out busId) == NvStatus.OK) { Slot = (int)busId; } else { Slot = -1; } } //Subsys if (NVAPI.NvAPI_GPU_GetPCIIdentifiers != null) { uint deviceId, subSystemId, revisionId, extDeviceId; NvStatus status = NVAPI.NvAPI_GPU_GetPCIIdentifiers(handle, out deviceId, out subSystemId, out revisionId, out extDeviceId); if (status == NvStatus.OK) { Subsys = subSystemId.ToString("X", CultureInfo.InvariantCulture); if (Subsys.Length < 8) { Subsys = "0" + Subsys; } } } //Param GPU GPUParams = new List <OneParam>(); for (int i = 0; i != num; i++) { GPUParams.Insert(i, new OneParam()); } }
public NvidiaModelAccessor() { //This constructor itterates through each of GPU's and generates a NvidiaGpuModel Object for each of them appending. int count; IDictionary <NvPhysicalGpuHandle, NvDisplayHandle> displayHandles = new Dictionary <NvPhysicalGpuHandle, NvDisplayHandle>(); NvPhysicalGpuHandle[] handles = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; NvStatus status = NVAPI.NvAPI_EnumPhysicalGPUs(handles, out count); for (int i = 0; i < count; i++) { NvDisplayHandle displayHandle; displayHandles.TryGetValue(handles[i], out displayHandle); _gpuList.Add(new NvidiaGpuModel(i, handles[i], displayHandle)); } }
public NvidiaGPU(int adapterIndex, NvPhysicalGpuHandle handl, NvDisplayHandle displayHandle) { this.adapterIndex = adapterIndex; this.handle = handl; this.displayHandle = displayHandle; gpustat = new NviGPUStat(); gpucurr = new NviGPUInfoNum(); gpuinfo = new NviGPUInfo(); gpuinfo.GPUName = GetName(); if (NVAPI.NvAPI_GPU_GetBusId != null) { uint busId = 0; NvStatus status = NVAPI.NvAPI_GPU_GetBusId(handle, out busId); if (status == NvStatus.OK) { gpuinfo.Slot = (int)busId; } } if (NVAPI.NvAPI_GPU_GetPCIIdentifiers != null) { uint deviceId, subSystemId, revisionId, extDeviceId; NvStatus status = NVAPI.NvAPI_GPU_GetPCIIdentifiers(handle, out deviceId, out subSystemId, out revisionId, out extDeviceId); if (status == NvStatus.OK) { gpuinfo.Subsys = subSystemId.ToString("X", CultureInfo.InvariantCulture); if (gpuinfo.Subsys.Length < 8) { gpuinfo.Subsys = "0" + gpuinfo.Subsys; } } } //Переменная задает время сбора статистики, при цикле 1 сек статистика будет формироваться за последние 5 минут. statcount = 60; Update(); }
public GpuSensor() { if (!NVAPI.IsAvailable) { throw new Exception("Unable to obtain primary GPU; NVAPI is not available"); } NvPhysicalGpuHandle[] handles = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; int numGpus; if (NVAPI.NvAPI_EnumPhysicalGPUs == null) { throw new Exception("Unable to obtain primary GPU; NvAPI_EnumPhysicalGPUs not available"); } else { NvStatus status = NVAPI.NvAPI_EnumPhysicalGPUs(handles, out numGpus); if (status != NvStatus.OK) { throw new Exception("Unable to obtain primary GPU"); } } if (numGpus < 1) { throw new Exception("Unable to obtain primary GPU"); } gpuHandle = handles[0]; IDictionary <NvPhysicalGpuHandle, NvDisplayHandle> displayHandles = new Dictionary <NvPhysicalGpuHandle, NvDisplayHandle>(); if (NVAPI.NvAPI_EnumNvidiaDisplayHandle != null && NVAPI.NvAPI_GetPhysicalGPUsFromDisplay != null) { int i = 0; NvStatus status = NvStatus.OK; while (status == NvStatus.OK) { NvDisplayHandle displayHandle = new NvDisplayHandle(); status = NVAPI.NvAPI_EnumNvidiaDisplayHandle(i, ref displayHandle); i++; if (status == NvStatus.OK) { NvPhysicalGpuHandle[] handlesFromDisplay = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; if (NVAPI.NvAPI_GetPhysicalGPUsFromDisplay(displayHandle, handlesFromDisplay, out uint countFromDisplay) == NvStatus.OK) { for (int j = 0; j < countFromDisplay; j++) { if (!displayHandles.ContainsKey(handlesFromDisplay[j])) { displayHandles.Add(handlesFromDisplay[j], displayHandle); } } } } } } displayHandles.TryGetValue(handles[0], out displayHandle); }
public override string GetReport() { StringBuilder r = new StringBuilder(); r.AppendLine("Nvidia GPU"); r.AppendLine(); r.AppendFormat("Name: {0}{1}", name, Environment.NewLine); r.AppendFormat("Index: {0}{1}", adapterIndex, Environment.NewLine); if (displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverVersion != null) { NvDisplayDriverVersion driverVersion = new NvDisplayDriverVersion(); driverVersion.Version = NVAPI.DISPLAY_DRIVER_VERSION_VER; if (NVAPI.NvAPI_GetDisplayDriverVersion(displayHandle.Value, ref driverVersion) == NvStatus.OK) { r.Append("Driver Version: "); r.Append(driverVersion.DriverVersion / 100); r.Append("."); r.Append((driverVersion.DriverVersion % 100).ToString("00", CultureInfo.InvariantCulture)); r.AppendLine(); r.Append("Driver Branch: "); r.AppendLine(driverVersion.BuildBranch); } } r.AppendLine(); if (NVAPI.NvAPI_GPU_GetThermalSettings != null) { NvGPUThermalSettings settings = new NvGPUThermalSettings(); settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER; settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU; settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetThermalSettings(handle, (int)NvThermalTarget.ALL, ref settings); r.AppendLine("Thermal Settings"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < settings.Count; i++) { r.AppendFormat(" Sensor[{0}].Controller: {1}{2}", i, settings.Sensor[i].Controller, Environment.NewLine); r.AppendFormat(" Sensor[{0}].DefaultMinTemp: {1}{2}", i, settings.Sensor[i].DefaultMinTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].DefaultMaxTemp: {1}{2}", i, settings.Sensor[i].DefaultMaxTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].CurrentTemp: {1}{2}", i, settings.Sensor[i].CurrentTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].Target: {1}{2}", i, settings.Sensor[i].Target, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetAllClocks != null) { NvClocks allClocks = new NvClocks(); allClocks.Version = NVAPI.GPU_CLOCKS_VER; allClocks.Clock = new uint[NVAPI.MAX_CLOCKS_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetAllClocks(handle, ref allClocks); r.AppendLine("Clocks"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < allClocks.Clock.Length; i++) { if (allClocks.Clock[i] > 0) { r.AppendFormat(" Clock[{0}]: {1}{2}", i, allClocks.Clock[i], Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetTachReading != null) { int tachValue; NvStatus status = NVAPI.NvAPI_GPU_GetTachReading(handle, out tachValue); r.AppendLine("Tachometer"); r.AppendLine(); if (status == NvStatus.OK) { r.AppendFormat(" Value: {0}{1}", tachValue, Environment.NewLine); } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetPStates != null) { NvPStates states = new NvPStates(); states.Version = NVAPI.GPU_PSTATES_VER; states.PStates = new NvPState[NVAPI.MAX_PSTATES_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetPStates(handle, ref states); r.AppendLine("P-States"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < states.PStates.Length; i++) { if (states.PStates[i].Present) { r.AppendFormat(" Percentage[{0}]: {1}{2}", i, states.PStates[i].Percentage, Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetUsages != null) { NvUsages usages = new NvUsages(); usages.Version = NVAPI.GPU_USAGES_VER; usages.Usage = new uint[NVAPI.MAX_USAGES_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetUsages(handle, ref usages); r.AppendLine("Usages"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < usages.Usage.Length; i++) { if (usages.Usage[i] > 0) { r.AppendFormat(" Usage[{0}]: {1}{2}", i, usages.Usage[i], Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetCoolerSettings != null) { NvGPUCoolerSettings settings = new NvGPUCoolerSettings(); settings.Version = NVAPI.GPU_COOLER_SETTINGS_VER; settings.Cooler = new NvCooler[NVAPI.MAX_COOLER_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0, ref settings); r.AppendLine("Cooler Settings"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < settings.Count; i++) { r.AppendFormat(" Cooler[{0}].Type: {1}{2}", i, settings.Cooler[i].Type, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Controller: {1}{2}", i, settings.Cooler[i].Controller, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultMin: {1}{2}", i, settings.Cooler[i].DefaultMin, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultMax: {1}{2}", i, settings.Cooler[i].DefaultMax, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentMin: {1}{2}", i, settings.Cooler[i].CurrentMin, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentMax: {1}{2}", i, settings.Cooler[i].CurrentMax, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentLevel: {1}{2}", i, settings.Cooler[i].CurrentLevel, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultPolicy: {1}{2}", i, settings.Cooler[i].DefaultPolicy, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentPolicy: {1}{2}", i, settings.Cooler[i].CurrentPolicy, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Target: {1}{2}", i, settings.Cooler[i].Target, Environment.NewLine); r.AppendFormat(" Cooler[{0}].ControlType: {1}{2}", i, settings.Cooler[i].ControlType, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Active: {1}{2}", i, settings.Cooler[i].Active, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetMemoryInfo != null && displayHandle.HasValue) { NvMemoryInfo memoryInfo = new NvMemoryInfo(); memoryInfo.Version = NVAPI.GPU_MEMORY_INFO_VER; memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetMemoryInfo(displayHandle.Value, ref memoryInfo); r.AppendLine("Memory Info"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < memoryInfo.Values.Length; i++) { r.AppendFormat(" Value[{0}]: {1}{2}", i, memoryInfo.Values[i], Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } return(r.ToString()); }
public NvidiaGroup(ref List <GPUParam> gpupar, int numpar) { if (!NVAPI.IsAvailable) { return; } report.AppendLine("NVAPI"); report.AppendLine(); string version; if (NVAPI.NvAPI_GetInterfaceVersionString(out version) == NvStatus.OK) { report.Append("Version: "); report.AppendLine(version); } NvPhysicalGpuHandle[] handles = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; int count; if (NVAPI.NvAPI_EnumPhysicalGPUs == null) { report.AppendLine("Error: NvAPI_EnumPhysicalGPUs not available"); report.AppendLine(); return; } else { NvStatus status = NVAPI.NvAPI_EnumPhysicalGPUs(handles, out count); if (status != NvStatus.OK) { report.AppendLine("Status: " + status); report.AppendLine(); return; } } IDictionary <NvPhysicalGpuHandle, NvDisplayHandle> displayHandles = new Dictionary <NvPhysicalGpuHandle, NvDisplayHandle>(); if (NVAPI.NvAPI_EnumNvidiaDisplayHandle != null && NVAPI.NvAPI_GetPhysicalGPUsFromDisplay != null) { NvStatus status = NvStatus.OK; int i = 0; while (status == NvStatus.OK) { NvDisplayHandle displayHandle = new NvDisplayHandle(); status = NVAPI.NvAPI_EnumNvidiaDisplayHandle(i, ref displayHandle); i++; if (status == NvStatus.OK) { NvPhysicalGpuHandle[] handlesFromDisplay = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; uint countFromDisplay; if (NVAPI.NvAPI_GetPhysicalGPUsFromDisplay(displayHandle, handlesFromDisplay, out countFromDisplay) == NvStatus.OK) { for (int j = 0; j < countFromDisplay; j++) { if (!displayHandles.ContainsKey(handlesFromDisplay[j])) { displayHandles.Add(handlesFromDisplay[j], displayHandle); } } } } } } report.Append("Number of GPUs: "); report.AppendLine(count.ToString(CultureInfo.InvariantCulture)); for (int i = 0; i < count; i++) { NvDisplayHandle displayHandle; displayHandles.TryGetValue(handles[i], out displayHandle); //ДОбавляем карту в коллекцию gpupar.Add(new GPUParam(handles[i], displayHandle, numpar)); //Добавляем информацию о карте в отчет report.AppendLine(GetReportCard(i, handles[i], displayHandle)); } report.AppendLine(); }
public NvapiException(string message, NvStatus returnCode) { _messagePart = message; ReturnCode = returnCode; }
public NvidiaGroup(ISettings settings) { if (!NVAPI.IsAvailable) { return; } report.AppendLine("NVAPI"); report.AppendLine(); string version; if (NVAPI.NvAPI_GetInterfaceVersionString(out version) == NvStatus.OK) { report.Append("Version: "); report.AppendLine(version); } NvPhysicalGpuHandle[] handles = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; int count; if (NVAPI.NvAPI_EnumPhysicalGPUs == null) { report.AppendLine("Error: NvAPI_EnumPhysicalGPUs not available"); report.AppendLine(); return; } else { NvStatus status = NVAPI.NvAPI_EnumPhysicalGPUs(handles, out count); if (status != NvStatus.OK) { report.AppendLine("Status: " + status); report.AppendLine(); return; } } IDictionary <NvPhysicalGpuHandle, NvDisplayHandle> displayHandles = new Dictionary <NvPhysicalGpuHandle, NvDisplayHandle>(); if (NVAPI.NvAPI_EnumNvidiaDisplayHandle != null && NVAPI.NvAPI_GetPhysicalGPUsFromDisplay != null) { NvStatus status = NvStatus.OK; int i = 0; while (status == NvStatus.OK) { NvDisplayHandle displayHandle = new NvDisplayHandle(); status = NVAPI.NvAPI_EnumNvidiaDisplayHandle(i, ref displayHandle); i++; if (status == NvStatus.OK) { NvPhysicalGpuHandle[] handlesFromDisplay = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; uint countFromDisplay; if (NVAPI.NvAPI_GetPhysicalGPUsFromDisplay(displayHandle, handlesFromDisplay, out countFromDisplay) == NvStatus.OK) { for (int j = 0; j < countFromDisplay; j++) { if (!displayHandles.ContainsKey(handlesFromDisplay[j])) { displayHandles.Add(handlesFromDisplay[j], displayHandle); } } } } } } report.Append("Number of GPUs: "); report.AppendLine(count.ToString(CultureInfo.InvariantCulture)); for (int i = 0; i < count; i++) { NvDisplayHandle displayHandle; displayHandles.TryGetValue(handles[i], out displayHandle); hardware.Add(new NvidiaGPU(i, handles[i], displayHandle, settings)); } report.AppendLine(); }
public override string GetReport() { NVidiaGpu nVidiaGpu = new NVidiaGpu(); nVidiaGpu.Name = name; if (displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverVersion != null) { NvDisplayDriverVersion driverVersion = new NvDisplayDriverVersion(); driverVersion.Version = NVAPI.DISPLAY_DRIVER_VERSION_VER; if (NVAPI.NvAPI_GetDisplayDriverVersion(displayHandle.Value, ref driverVersion) == NvStatus.OK) { nVidiaGpu.DriverVersion = (driverVersion.DriverVersion / 100).ToString() + "." + (driverVersion.DriverVersion % 100).ToString("00", CultureInfo.InvariantCulture); nVidiaGpu.DriverBranch = driverVersion.BuildBranch; } } if (NVAPI.NvAPI_GPU_GetPCIIdentifiers != null) { uint deviceId, subSystemId, revisionId, extDeviceId; NvStatus status = NVAPI.NvAPI_GPU_GetPCIIdentifiers(handle, out deviceId, out subSystemId, out revisionId, out extDeviceId); if (status == NvStatus.OK) { nVidiaGpu.DeviceID = deviceId.ToString("X", CultureInfo.InvariantCulture); nVidiaGpu.RevisionID = revisionId.ToString("X", CultureInfo.InvariantCulture); } } if (NVAPI.NvAPI_GPU_GetThermalSettings != null) { NvGPUThermalSettings settings = new NvGPUThermalSettings(); settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER; settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU; settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetThermalSettings(handle, (int)NvThermalTarget.ALL, ref settings); if (status == NvStatus.OK) { nVidiaGpu.CurrentTemp = (long)settings.Sensor[0].CurrentTemp; } } else { nVidiaGpu.CurrentTemp = 0; } if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null && displayHandle.HasValue) { NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo(); memoryInfo.Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER; memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU]; NvStatus status = NVAPI.NvAPI_GetDisplayDriverMemoryInfo( displayHandle.Value, ref memoryInfo); if (status == NvStatus.OK) { nVidiaGpu.TotalMemory = memoryInfo.Values[0]; nVidiaGpu.AvailableMemory = memoryInfo.Values[1]; } else { nVidiaGpu.TotalMemory = 21; nVidiaGpu.AvailableMemory = 37; } } return(JsonSerializer.Serialize(nVidiaGpu)); }
public override string GetReport() { StringBuilder r = new StringBuilder(); r.AppendLine("Nvidia GPU"); r.AppendLine(); r.AppendFormat("Name: {0}{1}", name, Environment.NewLine); r.AppendFormat("Index: {0}{1}", adapterIndex, Environment.NewLine); if (displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverVersion != null) { NvDisplayDriverVersion driverVersion = new NvDisplayDriverVersion(); driverVersion.Version = NVAPI.DISPLAY_DRIVER_VERSION_VER; if (NVAPI.NvAPI_GetDisplayDriverVersion(displayHandle.Value, ref driverVersion) == NvStatus.OK) { r.Append("Driver Version: "); r.Append(driverVersion.DriverVersion / 100); r.Append("."); r.Append((driverVersion.DriverVersion % 100).ToString("00", CultureInfo.InvariantCulture)); r.AppendLine(); r.Append("Driver Branch: "); r.AppendLine(driverVersion.BuildBranch); } } r.AppendLine(); if (NVAPI.NvAPI_GPU_GetPCIIdentifiers != null) { uint deviceId, subSystemId, revisionId, extDeviceId; NvStatus status = NVAPI.NvAPI_GPU_GetPCIIdentifiers(handle, out deviceId, out subSystemId, out revisionId, out extDeviceId); if (status == NvStatus.OK) { r.Append("DeviceID: 0x"); r.AppendLine(deviceId.ToString("X", CultureInfo.InvariantCulture)); r.Append("SubSystemID: 0x"); r.AppendLine(subSystemId.ToString("X", CultureInfo.InvariantCulture)); r.Append("RevisionID: 0x"); r.AppendLine(revisionId.ToString("X", CultureInfo.InvariantCulture)); r.Append("ExtDeviceID: 0x"); r.AppendLine(extDeviceId.ToString("X", CultureInfo.InvariantCulture)); r.AppendLine(); } } if (NVAPI.NvAPI_GPU_GetThermalSettings != null) { NvGPUThermalSettings settings = new NvGPUThermalSettings(); settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER; settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU; settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetThermalSettings(handle, (int)NvThermalTarget.ALL, ref settings); r.AppendLine("Thermal Settings"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < settings.Count; i++) { r.AppendFormat(" Sensor[{0}].Controller: {1}{2}", i, settings.Sensor[i].Controller, Environment.NewLine); r.AppendFormat(" Sensor[{0}].DefaultMinTemp: {1}{2}", i, settings.Sensor[i].DefaultMinTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].DefaultMaxTemp: {1}{2}", i, settings.Sensor[i].DefaultMaxTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].CurrentTemp: {1}{2}", i, settings.Sensor[i].CurrentTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].Target: {1}{2}", i, settings.Sensor[i].Target, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetAllClocks != null) { NvClocks allClocks = new NvClocks(); allClocks.Version = NVAPI.GPU_CLOCKS_VER; allClocks.Clock = new uint[NVAPI.MAX_CLOCKS_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetAllClocks(handle, ref allClocks); r.AppendLine("Clocks"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < allClocks.Clock.Length; i++) { if (allClocks.Clock[i] > 0) { r.AppendFormat(" Clock[{0}]: {1}{2}", i, allClocks.Clock[i], Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetTachReading != null) { int tachValue; NvStatus status = NVAPI.NvAPI_GPU_GetTachReading(handle, out tachValue); r.AppendLine("Tachometer"); r.AppendLine(); if (status == NvStatus.OK) { r.AppendFormat(" Value: {0}{1}", tachValue, Environment.NewLine); } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx != null) { var info = new NvDynamicPstatesInfoEx(); info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_EX_VER; info.UtilizationDomains = new NvUtilizationDomainEx[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS]; var status = NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx(handle, ref info); r.AppendLine("Utilization Domains Ex"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < info.UtilizationDomains.Length; i++) { if (info.UtilizationDomains[i].Present) { r.AppendFormat(" Percentage[{0}]: {1}{2}", i, info.UtilizationDomains[i].Percentage, Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfo != null) { var info = new NvDynamicPstatesInfo(); info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_VER; info.UtilizationDomains = new NvUtilizationDomain[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS]; var status = NVAPI.NvAPI_GPU_GetDynamicPstatesInfo(handle, ref info); r.AppendLine("Utilization Domains"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < info.UtilizationDomains.Length; i++) { if (info.UtilizationDomains[i].Present) { r.AppendFormat(" Percentage[{0}]: {1}{2}", i, info.UtilizationDomains[i].Percentage, Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetCoolerSettings != null) { NvGPUCoolerSettings settings = new NvGPUCoolerSettings(); settings.Version = NVAPI.GPU_COOLER_SETTINGS_VER; settings.Cooler = new NvCooler[NVAPI.MAX_COOLER_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0, ref settings); r.AppendLine("Cooler Settings"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < settings.Count; i++) { r.AppendFormat(" Cooler[{0}].Type: {1}{2}", i, settings.Cooler[i].Type, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Controller: {1}{2}", i, settings.Cooler[i].Controller, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultMin: {1}{2}", i, settings.Cooler[i].DefaultMin, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultMax: {1}{2}", i, settings.Cooler[i].DefaultMax, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentMin: {1}{2}", i, settings.Cooler[i].CurrentMin, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentMax: {1}{2}", i, settings.Cooler[i].CurrentMax, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentLevel: {1}{2}", i, settings.Cooler[i].CurrentLevel, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultPolicy: {1}{2}", i, settings.Cooler[i].DefaultPolicy, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentPolicy: {1}{2}", i, settings.Cooler[i].CurrentPolicy, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Target: {1}{2}", i, settings.Cooler[i].Target, Environment.NewLine); r.AppendFormat(" Cooler[{0}].ControlType: {1}{2}", i, settings.Cooler[i].ControlType, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Active: {1}{2}", i, settings.Cooler[i].Active, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null && displayHandle.HasValue) { NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo(); memoryInfo.Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER; memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU]; NvStatus status = NVAPI.NvAPI_GetDisplayDriverMemoryInfo( displayHandle.Value, ref memoryInfo); r.AppendLine("Memory Info"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < memoryInfo.Values.Length; i++) { r.AppendFormat(" Value[{0}]: {1}{2}", i, memoryInfo.Values[i], Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus != null) { var coolers = new NvFanCoolersStatus(); coolers.Version = NVAPI.GPU_FAN_COOLERS_STATUS_VER; coolers.Items = new NvFanCoolersStatusItem[NVAPI.MAX_FAN_COOLERS_STATUS_ITEMS]; var status = NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus(handle, ref coolers); r.AppendLine("Fan Coolers Status"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < coolers.Count; i++) { r.AppendFormat(" Items[{0}].Type: {1}{2}", i, coolers.Items[i].Type, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentRpm: {1}{2}", i, coolers.Items[i].CurrentRpm, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentMinLevel: {1}{2}", i, coolers.Items[i].CurrentMinLevel, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentMaxLevel: {1}{2}", i, coolers.Items[i].CurrentMaxLevel, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentLevel: {1}{2}", i, coolers.Items[i].CurrentLevel, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } return(r.ToString()); }
public Nvidia() { bool available = NVAPI.IsAvailable; NvPhysicalGpuHandle[] handles = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; int count; if (NVAPI.NvAPI_EnumPhysicalGPUs == null) { //Console.WriteLine("Error: NvAPI_EnumPhysicalGPUs not available"); return; } else { NvStatus status = NVAPI.NvAPI_EnumPhysicalGPUs(handles, out count); if (status != NvStatus.OK) { //Console.WriteLine("Error: NvAPI_EnumPhysicalGPUs not available"); //Console.WriteLine("Status: " + status); return; } } IDictionary <NvPhysicalGpuHandle, NvDisplayHandle> displayHandles = new Dictionary <NvPhysicalGpuHandle, NvDisplayHandle>(); NvDisplayHandle displayHandle; if (NVAPI.NvAPI_EnumNvidiaDisplayHandle != null && NVAPI.NvAPI_GetPhysicalGPUsFromDisplay != null) { NvStatus status = NvStatus.OK; int i = 0; while (status == NvStatus.OK) { displayHandle = new NvDisplayHandle(); status = NVAPI.NvAPI_EnumNvidiaDisplayHandle(i, ref displayHandle); i++; if (status == NvStatus.OK) { NvPhysicalGpuHandle[] handlesFromDisplay = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS]; uint countFromDisplay; if (NVAPI.NvAPI_GetPhysicalGPUsFromDisplay(displayHandle, handlesFromDisplay, out countFromDisplay) == NvStatus.OK) { for (int j = 0; j < countFromDisplay; j++) { if (!displayHandles.ContainsKey(handlesFromDisplay[j])) { displayHandles.Add(handlesFromDisplay[j], displayHandle); } } } } } } if (count > 1) { Console.WriteLine("only suppoert 1 GUP"); } displayHandles.TryGetValue(handles[0], out displayHandle); this._handle = handles[0]; this._displayHandle = displayHandle; this.Name = GetName(this._handle); }