private void Numeric_JogAcceleration_ValueChanged(object sender, EventArgs e) { decimal value = constrain(Numeric_JogAcceleration.Value, MotorizedStage.Commands.JogAcceleration.MinimumValue, MotorizedStage.Commands.JogAcceleration.MaximumValue); if (stage.TrySendCommand(new MotorizedStage.Commands.JogAcceleration(1, value))) { decimal read; if (stage.TrySendCommand(new MotorizedStage.Commands.JogAcceleration(1, true), out read)) { Numeric_JogAcceleration.ChangeValueWithoutEvent(read, Numeric_JogAcceleration_ValueChanged); return; } } stageError(); }
public bool UpdateAllStageValues() { bool successful = true; decimal maxVelocity; Numeric_TravelVelocity.Maximum = (successful &= stage.TrySendCommand(new MotorizedStage.Commands.MaxVelocity(1), out maxVelocity)) ? maxVelocity : MotorizedStage.Commands.TravelVelocity.MaximumValue; decimal currentVelocity; if (successful &= stage.TrySendCommand(new MotorizedStage.Commands.TravelVelocity(1, true), out currentVelocity)) { Numeric_TravelVelocity.ChangeValueWithoutEvent(currentVelocity, Numeric_TravelVelocity_ValueChanged); } decimal maxAcceleration; bool readAccel = stage.TrySendCommand(new MotorizedStage.Commands.MaxAcceleration(1, true), out maxAcceleration); Numeric_Acceleration.Maximum = (successful &= readAccel) ? maxAcceleration : MotorizedStage.Commands.Acceleration.MaximumValue; decimal currentAcceleration; if (successful &= stage.TrySendCommand(new MotorizedStage.Commands.Acceleration(1, true), out currentAcceleration)) { Numeric_Acceleration.ChangeValueWithoutEvent(currentAcceleration, Numeric_Acceleration_ValueChanged); } Numeric_Deceleration.Maximum = (successful &= readAccel) ? maxAcceleration : MotorizedStage.Commands.Deceleration.MaximumValue; decimal currentDeceleration; if (successful &= stage.TrySendCommand(new MotorizedStage.Commands.Deceleration(1, true), out currentDeceleration)) { Numeric_Deceleration.ChangeValueWithoutEvent(currentDeceleration, Numeric_Deceleration_ValueChanged); } Numeric_JogVelocityActual.Maximum = Numeric_TravelVelocity.Value; Numeric_JogVelocityPercent_ValueChanged(null, null); //Sets the "JogVelocityActual" value. //Numeric_JogVelocityActual.Value = Numeric_TravelVelocity.Value * Numeric_JogVelocityPercent.Value / 100.0M; Numeric_JogAcceleration.Maximum = (readAccel) ? maxAcceleration : MotorizedStage.Commands.JogAcceleration.MaximumValue; decimal jogAccel; if (successful &= stage.TrySendCommand(new MotorizedStage.Commands.JogAcceleration(1, true), out jogAccel)) { Numeric_JogAcceleration.ChangeValueWithoutEvent(jogAccel, Numeric_JogAcceleration_ValueChanged); } return(successful); }