// Use this for initialization void Start() { tcGameObject = GameObject.Find("TimerCount"); timerCounter = tcGameObject.GetComponent <NumberStringToImages>(); _pauseController = GetComponent <PauseController>(); timerTime = 0f; }
// Use this for initialization void Start() { levelSelectButton = GameObject.Find("StartLevel"); levelManager = GameObject.Find("LevelManager").GetComponent <LevelManager>(); foreach (CompletedLevels level in levelManager.completedLevelList) { if (level.levelUnlocked == levelNumber) { levelIsUnlocked = true; } } bestTime = GameObject.Find("BestTime").GetComponent <NumberStringToImages>(); }
public void DestroyVisableTimer() { Destroy(GameObject.Find("TimerCount")); timerCounter = null; }