public NumberInput(NumberInputType t, object owner, PropertyInfo p) { InitializeComponent(); initing = true; NumberType = t; property = p; propertyOwner = owner; Input.Text = p.GetValue(owner).ToString(); }
public EditorInt32ValueAttribute( string name = null, NumberInputType numberInputType = NumberInputType.Drag, float max = float.MaxValue, float min = float.MinValue, float step = 0.1f) : base(name, numberInputType, max, min, step) { }
public void UpdateValue(NumberInputType t, object o) { initing = true; if (t == NumberInputType.Int) { Input.Text = string.Format("{0:0}", Convert.ToInt32(o)); } else { Input.Text = string.Format("{0:0.000}", Convert.ToSingle(o)); } }
public EditInputRendererTree() { var dateTimeInputRenderer = new DateTimeInputRenderer(); var textInputRenderer = new TextInputRenderer(); var numberInputRenderer = new NumberInputType(); var selectInputRenderer = new SelectInputRenderer(); numberInputRenderer.SetSuccessor(dateTimeInputRenderer); dateTimeInputRenderer.SetSuccessor(selectInputRenderer); selectInputRenderer.SetSuccessor(textInputRenderer); rendererTree = numberInputRenderer; }
public void Set(NumberInputType t, object owner, PropertyInfo p) { initing = true; NumberType = t; property = p; propertyOwner = owner; if (t == NumberInputType.Int) { Input.Text = string.Format("{0:0}", Convert.ToInt32(p.GetValue(owner))); } else { Input.Text = string.Format("{0:0.000}", Convert.ToSingle(p.GetValue(owner))); } }
public VectorInput(PropertyInfo prop, object owner, NodeType type = NodeType.Float4, NumberInputType ntype = NumberInputType.Float) { InitializeComponent(); property = prop; propertyOwner = owner; switch (type) { case NodeType.Float2: ZPos.Visibility = Visibility.Collapsed; WPos.Visibility = Visibility.Collapsed; break; case NodeType.Float3: ZPos.Visibility = Visibility.Visible; WPos.Visibility = Visibility.Collapsed; break; case NodeType.Float4: ZPos.Visibility = Visibility.Visible; WPos.Visibility = Visibility.Visible; break; } object b = prop.GetValue(owner); if (b == null) { pc = new VectorPropertyContainer(new MVector()); } else { MVector vec = (MVector)b; pc = new VectorPropertyContainer(vec); } pc.OnUpdate += Pc_OnUpdate; var xprop = pc.GetType().GetProperty("XProp"); var yprop = pc.GetType().GetProperty("YProp"); var zprop = pc.GetType().GetProperty("ZProp"); var wprop = pc.GetType().GetProperty("WProp"); XPos.Set(ntype, pc, xprop); YPos.Set(ntype, pc, yprop); ZPos.Set(ntype, pc, zprop); WPos.Set(ntype, pc, wprop); }