/// <summary>
        ///     Creates the combo display sprite.
        /// </summary>
        private void CreateComboDisplay()
        {
            // Create the combo display.
            ComboDisplay = new NumberDisplay(NumberDisplayType.Combo, "0", new Vector2(1, 1))
            {
                Parent    = Playfield.ForegroundContainer,
                Alignment = Alignment.MidCenter,
                Y         = Skin.ComboPosY
            };

            OriginalComboDisplayY = ComboDisplay.Y;
            ComboDisplay.X        = -ComboDisplay.TotalWidth / 2f;

            // Start off the map by making the display invisible.
            ComboDisplay.MakeInvisible();
        }
예제 #2
0
        /// <summary>
        ///     Creates the combo display sprite.
        /// </summary>
        private void CreateComboDisplay()
        {
            var skin = SkinManager.Skin.Keys[Screen.Map.Mode];

            // Create the combo display.
            ComboDisplay = new NumberDisplay(NumberDisplayType.Combo, "0", new Vector2(skin.ComboDisplayScale / 100f, skin.ComboDisplayScale / 100f), 0)
            {
                Parent    = Playfield.ForegroundContainer,
                Alignment = Alignment.MidCenter,
                Y         = Skin.ComboPosY
            };

            OriginalComboDisplayY = ComboDisplay.Y;

            // Start off the map by making the display invisible.
            ComboDisplay.MakeInvisible();
        }