public static void LoadLowDataALLForTool() { charLowData = new Character(); itemLowData = new Item(); stringLowData = new Local(); resourceLowData = new Resource(); partnerLowData = new Partner(); monsterLowData = new Mob(); npcLowData = new NpcData(); nonInteractiveNpcLowData = new NonInteractiveNpcData(); skillLowData = new SkillTables(); NewbieData = new Newbie(); dungeonData = new DungeonTable(); etcData = new Etc(); levelLowData = new Level(); mailLowData = new Mail(); questLowData = new Quest(); enchantLowData = new Enchant(); missionLowData = new MissionTable(); mapLowData = new Map(); partnerLvLowData = new PartnerLevel(); shopLowData = new Shop(); priceLowData = new Price(); vipLowData = new Vip(); iconLowData = new Icon(); FormulaLowData = new Formula(); guildLowData = new Guild(); gatchaRewardLowData = new GatchaReward(); loadingLowData = new Loading(); titleLowData = new Title(); welfareLowData = new Welfare(); achievementLowData = new Achievement(); activeLowData = new ActiveReward(); pvpAutoRewardLowData = new PVP(); charLowData.LoadLowData(); itemLowData.LoadLowData(); stringLowData.LoadLowData(); resourceLowData.LoadLowData(); partnerLowData.LoadLowData(); monsterLowData.LoadLowData(); npcLowData.LoadLowData(); nonInteractiveNpcLowData.LoadLowData(); NewbieData.LoadLowData(); skillLowData.LoadLowData(); dungeonData.LoadLowData(); etcData.LoadLowData(); levelLowData.LoadLowData(); mailLowData.LoadLowData(); questLowData.LoadLowData(); enchantLowData.LoadLowData(); missionLowData.LoadLowData(); mapLowData.LoadLowData(); partnerLvLowData.LoadLowData(); shopLowData.LoadLowData(); priceLowData.LoadLowData(); vipLowData.LoadLowData(); iconLowData.LoadLowData(); FormulaLowData.LoadLowData(); guildLowData.LoadLowData(); gatchaRewardLowData.LoadLowData(); loadingLowData.LoadLowData(); titleLowData.LoadLowData(); welfareLowData.LoadLowData(); achievementLowData.LoadLowData(); activeLowData.LoadLowData(); pvpAutoRewardLowData.LoadLowData(); }