예제 #1
0
    public void endDialogWithFungus(bool affectClock)
    {
        NpcController currentNpc = (npcObject != null) ? npcObject.GetComponent <NpcController>() : null;

        if (currentNpc != null)
        {
            currentNpc.continueWalking();
        }
        cleanUpVariables(affectClock);
    }