static int Then(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); Nova.AnimationEntry o = obj.Then(arg0); ToLua.Push(L, o); return(1); } else if (count == 3) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry o = obj.Then(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 4) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 4); Nova.AnimationEntry o = obj.Then(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } else if (count == 5) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 4); int arg3 = (int)LuaDLL.luaL_checknumber(L, 5); Nova.AnimationEntry o = obj.Then(arg0, arg1, arg2, arg3); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Nova.AnimationEntry.Then")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_property(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.AnimationEntry obj = (Nova.AnimationEntry)o; Nova.IAnimationProperty ret = obj.property; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index property on a nil value")); } }
static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 4); int arg3 = (int)LuaDLL.luaL_checknumber(L, 5); obj.Init(arg0, arg1, arg2, arg3); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CreateEntry(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 3); int arg3 = (int)LuaDLL.luaL_checknumber(L, 4); UnityEngine.Transform arg4 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 5); Nova.AnimationEntry o = Nova.AnimationEntry.CreateEntry(arg0, arg1, arg2, arg3, arg4); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }