public void NonPlayerCharacter_FinsihLoad() { npc.Level = 1; npc.FinishLoad(); Assert.AreEqual(1ul, npc.Money); }
public void NonPlayerCharacter_FinsihLoad() { npc.Items.Add(item.Object); npc.Level = 1; npc.FinishLoad(); Assert.AreEqual(1ul, npc.Money); item.Verify(e => e.FinishLoad(-1), Times.Once); }