public R1NCDirection() : base() { nonCircularDirection = new NonCircularDirection <R1NCDirection, R1Point>(); directionHelper = new R1Direction <R1NCDirection>(); InitializeAttributes(); }
public R1NCDirection(R1Direction <R1NCDirection> directionHelper) { this.directionHelper = directionHelper; nonCircularDirection = new NonCircularDirection <R1NCDirection, R1Point>( CreateCanSwitchList(), true, 1); InitializeAttributes(); }
public R1NCDirection(R1Point startingPoint, int direction, float directionLength, float directionDivisor, List <float> speedList, List <bool> canSwitchList, int numberOfRepeatations, bool canSwitch, float speed) { nonCircularDirection = new NonCircularDirection <R1NCDirection, R1Point>( canSwitchList, canSwitch, numberOfRepeatations); directionHelper = new R1Direction <R1NCDirection>(startingPoint, direction, directionLength, directionDivisor, speedList, speed); InitializeAttributes(); }