public List <IDamageTakenModifier> GetGlobalDamageTakenModifiers() { var modifiers = new List <IDamageTakenModifier>(); foreach (var pokemon in ActivePlayer.GetAllPokemonCards()) { modifiers.AddRange(pokemon.GetAllActiveAbilities(this, ActivePlayer, NonActivePlayer).OfType <DamageTakenModifier>().Where(a => a.IsGlobal)); } foreach (var pokemon in NonActivePlayer.GetAllPokemonCards()) { modifiers.AddRange(pokemon.GetAllActiveAbilities(this, ActivePlayer, NonActivePlayer).OfType <DamageTakenModifier>().Where(a => a.IsGlobal)); } return(modifiers); }
public void PokemonRetreated(PokemonCard replacementCard, List <EnergyCard> payedEnergy) { if (!ActivePlayer.Id.Equals(replacementCard.Owner.Id)) { return; } if (!CanRetreat(ActivePlayer.ActivePokemonCard)) { GameLog.AddMessage("Tried to retreat but did not have enough energy"); return; } foreach (var pokemon in NonActivePlayer.GetAllPokemonCards()) { TriggerAbilityOfType(TriggerType.OpponentRetreats, pokemon, 0, ActivePlayer.ActivePokemonCard); } ActivePlayer.RetreatActivePokemon(replacementCard, new List <EnergyCard>(payedEnergy), this); CheckDeadPokemon(); }
public List <PassiveAbility> GetAllPassiveAbilities() { var passiveAbilities = new List <PassiveAbility>(); if (ActivePlayer != null) { passiveAbilities.AddRange(ActivePlayer.GetAllPokemonCards().Where(p => p.Ability != null).Select(pokemon => pokemon.Ability).OfType <PassiveAbility>()); } if (NonActivePlayer != null) { passiveAbilities.AddRange(NonActivePlayer.GetAllPokemonCards().Where(p => p.Ability != null).Select(pokemon => pokemon.Ability).OfType <PassiveAbility>()); } if (StadiumCard != null && StadiumCard.Ability is PassiveAbility) { passiveAbilities.Add((PassiveAbility)StadiumCard.Ability); } passiveAbilities.AddRange(TemporaryPassiveAbilities.OfType <PassiveAbility>()); if (passiveAbilities.Any(ability => ability.ModifierType == PassiveModifierType.NoPokemonPowers)) { return new List <PassiveAbility>() { passiveAbilities.First(ability => ability.ModifierType == PassiveModifierType.NoPokemonPowers) } } ; var idOfStopper = passiveAbilities.FirstOrDefault(x => x.ModifierType == PassiveModifierType.StopAbilities); if (idOfStopper != null) { return(passiveAbilities.Where(x => x.Id.Equals(idOfStopper) || x.IsBuff).ToList()); } return(passiveAbilities.Where(a => a.CanActivate(this, a.GetActivator(ActivePlayer), GetOpponentOf(a.GetActivator(ActivePlayer)))).ToList()); }