public Noesis(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; string NoesisBasePath = ModuleDirectory + "/NoesisSDK/"; string NoesisIncludePath = NoesisBasePath + "Include/"; string NoesisInteractivityIncludePath = NoesisBasePath + "Src/Packages/App/Interactivity/Include/"; PublicIncludePaths.Add(ModuleDirectory); PublicIncludePaths.Add(NoesisIncludePath); PublicIncludePaths.Add(NoesisInteractivityIncludePath); // Let's try to make sure the right version of the SDK is in the right place. const string RequiredRevision = "(r7619)"; const string RequiredVersionName = "2.2.0b5"; if (!Directory.Exists(NoesisBasePath)) { throw new BuildException("Could not find NoesisGUI SDK in " + NoesisBasePath + ". Minimum required version is " + RequiredVersionName); } if (!Directory.Exists(NoesisBasePath + "Bin")) { throw new BuildException("Could not find NoesisGUI SDK Bin directory in " + NoesisBasePath + "Bin. Minimum required version is " + RequiredVersionName); } if (!Directory.Exists(NoesisBasePath + "Include")) { throw new BuildException("Could not find NoesisGUI SDK Include directory in " + NoesisBasePath + "Include. Minimum required version is " + RequiredVersionName); } if (!Directory.Exists(NoesisBasePath + "Lib")) { throw new BuildException("Could not find NoesisGUI SDK Lib directory in " + NoesisBasePath + "Lib. Minimum required version is " + RequiredVersionName); } string NoesisSdkVersionInfo; try { NoesisSdkVersionInfo = File.ReadAllText(NoesisBasePath + "version.txt"); } catch (Exception) { throw new BuildException("Could not find NoesisGUI SDK version.txt in " + NoesisBasePath + "version.txt. Minimum required version is " + RequiredVersionName); } string[] SplitVersion = NoesisSdkVersionInfo.Split(' '); if (String.Compare(SplitVersion[SplitVersion.Length - 1], RequiredRevision) < 0) { throw new BuildException("Wrong version of the NoesisGUI SDK installed in " + NoesisBasePath + ". Minimum required version is " + RequiredVersionName); } PublicSystemIncludePaths.Add(NoesisIncludePath); if (Target.Platform == UnrealTargetPlatform.Win64) { string NoesisLibPath = NoesisBasePath + "Lib/windows_x86_64/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add("Noesis.lib"); PublicFrameworks.Add("CoreText"); string BaseTargetPath = ""; if (Target.LinkType == TargetLinkType.Monolithic) { if (Target.ProjectFile != null) { BaseTargetPath = DirectoryReference.FromFile(Target.ProjectFile).ToString(); } } else { BaseTargetPath = Target.RelativeEnginePath; } string NoesisDllPath = "/NoesisSDK/Bin/windows_x86_64/Noesis.dll"; string NoesisDllTargetPath = "/Binaries/Win64/Noesis.dll"; if (Target.LinkType == TargetLinkType.Monolithic) { RuntimeDependencies.Add("$(ProjectDir)" + NoesisDllTargetPath); } else { RuntimeDependencies.Add("$(EngineDir)" + NoesisDllTargetPath); } if (BaseTargetPath != "") { try { if (!System.IO.Directory.Exists(BaseTargetPath + "/Binaries/Win64")) { System.IO.Directory.CreateDirectory(BaseTargetPath + "/Binaries/Win64"); } System.IO.File.Copy(ModuleDirectory + NoesisDllPath, BaseTargetPath + NoesisDllTargetPath, true); } catch (IOException Exception) { if (Exception.HResult != -2147024864) // 0x80070020: The process cannot access the file ... because it is being used by another process. { throw; } } } } else if (Target.Platform == UnrealTargetPlatform.Mac) { string NoesisLibPath = NoesisBasePath + "Bin/osx/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add(NoesisLibPath + "Noesis.dylib"); string NoesisDylibPath = "/NoesisSDK/Bin/osx/Noesis.dylib"; RuntimeDependencies.Add(ModuleDirectory + NoesisDylibPath); } else if (Target.Platform == UnrealTargetPlatform.IOS) { string NoesisLibPath = NoesisBasePath + "Lib/ios/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add("Noesis"); if (Target.Version.MinorVersion <= 21) { PublicAdditionalShadowFiles.Add(Path.Combine(NoesisLibPath, "libNoesis.a")); } } else if (Target.Platform == UnrealTargetPlatform.Android) { string NoesisLibPath = NoesisBasePath + "Bin/android_arm/"; PublicLibraryPaths.Add(NoesisLibPath); string NoesisLib64Path = NoesisBasePath + "Bin/android_arm64/"; PublicLibraryPaths.Add(NoesisLib64Path); PublicAdditionalLibraries.Add("Noesis"); string NoesisAplPath = "/Noesis_APL.xml"; AdditionalPropertiesForReceipt.Add("AndroidPlugin", ModuleDirectory + NoesisAplPath); } else if (Target.Platform == UnrealTargetPlatform.PS4) { string NoesisLibPath = NoesisBasePath + "Lib/ps4/"; PublicAdditionalLibraries.Add(NoesisLibPath + "Noesis.a"); } else if (Target.Platform == UnrealTargetPlatform.XboxOne) { string NoesisLibPath = NoesisBasePath + "Bin/xbox_one/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add("Noesis.lib"); } else if (Target.Platform == UnrealTargetPlatform.HTML5) { string NoesisLibPath = NoesisBasePath + "Bin/wasm/"; PublicAdditionalLibraries.Add(NoesisLibPath + "Noesis.bc"); } }
public Noesis(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; string NoesisBasePath = ModuleDirectory + "/NoesisSDK/"; string NoesisIncludePath = NoesisBasePath + "Include/"; string NoesisInteractivityIncludePath = NoesisBasePath + "Src/Packages/App/Interactivity/Include/"; PublicIncludePaths.Add(ModuleDirectory); PublicIncludePaths.Add(NoesisIncludePath); PublicIncludePaths.Add(NoesisInteractivityIncludePath); // Let's try to make sure the right version of the SDK is in the right place. const string RequiredVersionName = "2.2.5"; PublicDefinitions.Add("NOESIS_VERSION_NAME=\"" + RequiredVersionName + "\""); if (!Directory.Exists(NoesisBasePath)) { throw new BuildException("Could not find NoesisGUI SDK in " + NoesisBasePath + ". Minimum required version is " + RequiredVersionName); } if (!Directory.Exists(NoesisBasePath + "Bin")) { throw new BuildException("Could not find NoesisGUI SDK Bin directory in " + NoesisBasePath + "Bin. Minimum required version is " + RequiredVersionName); } if (!Directory.Exists(NoesisBasePath + "Include")) { throw new BuildException("Could not find NoesisGUI SDK Include directory in " + NoesisBasePath + "Include. Minimum required version is " + RequiredVersionName); } if (!Directory.Exists(NoesisBasePath + "Lib")) { throw new BuildException("Could not find NoesisGUI SDK Lib directory in " + NoesisBasePath + "Lib. Minimum required version is " + RequiredVersionName); } string NoesisSdkVersionInfo; try { NoesisSdkVersionInfo = File.ReadAllText(NoesisBasePath + "version.txt"); } catch (Exception) { throw new BuildException("Could not find NoesisGUI SDK version.txt in " + NoesisBasePath + "version.txt. Minimum required version is " + RequiredVersionName); } string[] LineSplit = NoesisSdkVersionInfo.Split('\n'); string[] SplitVersion = LineSplit[1].Split(' '); Version InstalledVersion = new Version(SplitVersion[0]); Version RequiredVersion = new Version(RequiredVersionName); if (InstalledVersion != RequiredVersion) { throw new BuildException("Wrong version of the NoesisGUI SDK installed in " + NoesisBasePath + ". Required version is " + RequiredVersionName); } PublicSystemIncludePaths.Add(NoesisIncludePath); if (Target.Platform == UnrealTargetPlatform.Win64) { string NoesisLibPath = NoesisBasePath + "Lib/windows_x86_64/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add("Noesis.lib"); string NoesisDllPath = "/NoesisSDK/Bin/windows_x86_64/Noesis.dll"; string NoesisDllTargetPath = "/Binaries/Win64/Noesis.dll"; if (Target.ProjectFile != null) { CopyNoesisDll(ModuleDirectory + NoesisDllPath, DirectoryReference.FromFile(Target.ProjectFile).ToString() + NoesisDllTargetPath); } CopyNoesisDll(ModuleDirectory + NoesisDllPath, ModuleDirectory + "/../.." + NoesisDllTargetPath); if (System.IO.File.Exists(Target.RelativeEnginePath + NoesisDllTargetPath)) { System.IO.File.Delete(Target.RelativeEnginePath + NoesisDllTargetPath); } if (Target.LinkType == TargetLinkType.Monolithic) { RuntimeDependencies.Add("$(ProjectDir)" + NoesisDllTargetPath); } else { RuntimeDependencies.Add("$(EngineDir)" + NoesisDllTargetPath); } } else if (Target.Platform == UnrealTargetPlatform.Mac) { string NoesisLibPath = NoesisBasePath + "Bin/osx/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add(NoesisLibPath + "Noesis.dylib"); string NoesisDylibPath = "/NoesisSDK/Bin/osx/Noesis.dylib"; RuntimeDependencies.Add(ModuleDirectory + NoesisDylibPath); } else if (Target.Platform == UnrealTargetPlatform.IOS) { string NoesisLibPath = NoesisBasePath + "Lib/ios/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add("Noesis"); PublicFrameworks.Add("CoreText"); } else if (Target.Platform == UnrealTargetPlatform.Android) { string NoesisLibPath = NoesisBasePath + "Bin/android_arm/"; PublicLibraryPaths.Add(NoesisLibPath); string NoesisLib64Path = NoesisBasePath + "Bin/android_arm64/"; PublicLibraryPaths.Add(NoesisLib64Path); PublicAdditionalLibraries.Add("Noesis"); string NoesisAplPath = "/Noesis_APL.xml"; AdditionalPropertiesForReceipt.Add("AndroidPlugin", ModuleDirectory + NoesisAplPath); } else if (Target.Platform == UnrealTargetPlatform.PS4) { string NoesisLibPath = NoesisBasePath + "Lib/ps4/"; PublicAdditionalLibraries.Add(NoesisLibPath + "Noesis.a"); } else if (Target.Platform == UnrealTargetPlatform.XboxOne) { string NoesisLibPath = NoesisBasePath + "Bin/xbox_one/"; PublicLibraryPaths.Add(NoesisLibPath); PublicAdditionalLibraries.Add("Noesis.lib"); } else if (Target.Platform == UnrealTargetPlatform.HTML5) { string NoesisLibPath = NoesisBasePath + "Bin/wasm/"; PublicAdditionalLibraries.Add(NoesisLibPath + "Noesis.bc"); } }