private protected virtual void Remove(IWriteableRemoveBlockOperation blockOperation, WriteableRemoveNodeOperation nodeOperation, int blockIndex, int index)
        {
            Debug.Assert(blockIndex >= 0 && blockIndex < BlockStateList.Count);

            IWriteableBlockState BlockState = (IWriteableBlockState)BlockStateList[blockIndex];

            Debug.Assert(index >= 0 && index < BlockState.StateList.Count);

            IBlock ChildBlock = BlockState.ChildBlock;
            Node   ParentNode = Owner.Node;
            int    i;

            IWriteablePlaceholderNodeState OldChildState = (IWriteablePlaceholderNodeState)BlockState.StateList[index];
            Node RemovedNode = OldChildState.Node;

            BlockState.Remove((IWriteableBrowsingBlockNodeIndex)OldChildState.ParentIndex, index);

            NodeTreeHelperBlockList.RemoveFromBlock(ParentNode, PropertyName, blockIndex, index, out bool IsBlockRemoved);

            if (IsBlockRemoved)
            {
                Debug.Assert(blockOperation != null);

                RemoveFromBlockStateList(blockIndex);

                blockOperation.Update(BlockState, OldChildState);

                for (i = blockIndex; i < BlockStateList.Count; i++)
                {
                    IWriteableBlockState NextBlockState = (IWriteableBlockState)BlockStateList[i];

                    foreach (IWriteablePlaceholderNodeState State in NextBlockState.StateList)
                    {
                        IWriteableBrowsingExistingBlockNodeIndex NodeIndex = State.ParentIndex as IWriteableBrowsingExistingBlockNodeIndex;
                        Debug.Assert(NodeIndex != null);
                        Debug.Assert(NodeIndex.BlockIndex == i + 1);

                        NodeIndex.MoveBlockDown();
                    }
                }
            }
            else
            {
                Debug.Assert(nodeOperation != null);

                nodeOperation.Update(OldChildState);
            }

            i = index;
            while (i < BlockState.StateList.Count)
            {
                IWriteablePlaceholderNodeState State = (IWriteablePlaceholderNodeState)BlockState.StateList[i];

                IWriteableBrowsingExistingBlockNodeIndex NodeIndex = State.ParentIndex as IWriteableBrowsingExistingBlockNodeIndex;
                Debug.Assert(NodeIndex != null);
                Debug.Assert(NodeIndex.BlockIndex == blockIndex);
                Debug.Assert(NodeIndex.Index == i + 1);

                NodeIndex.MoveDown();

                i++;
            }
        }