예제 #1
0
    void Update()
    {
        if (movingPiece != null)
        {
            Vector2 dir  = ((Vector2)Input.mousePosition - mouseStart);
            Vector2 nDir = dir.normalized;
            Vector2 aDir = new Vector2(Mathf.Abs(dir.x), Mathf.Abs(dir.y));

            newIndex = Point.Clone(movingPiece.index);
            Point add = Point.Zero;
            if (dir.magnitude > 32)
            {
                if (aDir.x > aDir.y)
                {
                    add = (new Point((nDir.x > 0) ? 1 : -1, 0));
                }
                else if (aDir.y > aDir.x)
                {
                    add = (new Point(0, (nDir.y > 0) ? 1 : -1));
                }
            }
            newIndex.Add(add);

            Vector2 pos = game.GetPosFromPoint(movingPiece.index);
            if (!newIndex.Equals(movingPiece.index))
            {
                pos += Point.Mult(add, 16).ToVector();
            }
            movingPiece.MovePosTo(pos);
        }
    }