public static void SetAddScore(int addScore) { score += addScore; txtScore.text = score.ToString(); PlayerPrefs.SetInt("Score", score); if (score % 1000 == 0) { NodeMovement.SetAddSpeed(1f); SnakeHeadController.SetAddSpeed(1f); } }
void OnTriggerEnter(Collider other) { if (other.CompareTag("SnakeHead")) { _audioEat.Play(); transform.position = Vector3.down * 2; NodeMovement.SetAddSpeed(0.5f); SnakeHeadController.SetAddSpeed(0.5f); GameManager.SetAddScore(-100); Destroy(gameObject, _audioEat.clip.length); } }