public bool SetClippedContent(List <Node> nodes, bool isCutting) { ClearClippedContent(); // 确保节点列表有效 if (nodes.Count == 0) { return(false); } // 确保节点列表有共同的父节点 Node parent = nodes[0].Parent; foreach (Node n in nodes) { if (parent != n.Parent) { Logging.Instance.Message("待操作的节点没有一个公共的父节点。"); return(false); } } foreach (Node n in nodes) { string str = NodeJsonUtil.NodeToString(n); if (str.Length == 0) { Logging.Instance.Message("SetClippedContent() 时发现无效节点,操作失败。"); return(false); } m_clippedContent.Add(str); m_clippedNodes.Add(n); } ResetOffset(); m_isCutting = isCutting; SceneEdEventNotifier.Instance.Emit_RefreshScene(RefreshSceneOpt.Refresh_All); return(true); }
public bool SaveTo(Node node, string targetLocation) { string text = NodeJsonUtil.NodeToString(node); if (text.Length == 0) { return(false); } try { using (StreamWriter file = File.CreateText(targetLocation)) { file.Write(text); } } catch (System.Exception ex) { Logging.Instance.LogExceptionDetail(ex); return(false); } return(true); }
public void ChangeCommitted() { m_changedContent = NodeJsonUtil.NodeToString(m_targetNode); }
public Action_PropertyChange(Node targetNode) { m_targetNode = targetNode; m_initialContent = NodeJsonUtil.NodeToString(m_targetNode); }