private void Application_Startup(object sender, StartupEventArgs e) { var app = new NodeEditorApp(); var mainWindow = new UI.MainWindow(); mainWindow.DataContext = app; mainWindow.Show(); }
public RemoveNodeCommand(NodeEditorApp app) { mApp = app; }
public SaveCommand(NodeEditorApp app) { mApp = app; }
public UndoRedoCommand(NodeEditorApp app) { mApp = app; }
public ToggleNodeOutputIsStreamCommand(NodeEditorApp app) { mApp = app; }
public AddConnectionCommand(NodeEditorApp app) { mApp = app; }
public AddNodeCommand(NodeEditorApp app) { mApp = app; }
public RemoveConnectionCommand(NodeEditorApp app) { mApp = app; }
public PlayCommand(NodeEditorApp app) { mApp = app; }
public EditNodeInputInitialDataCommand(NodeEditorApp app) { mApp = app; }