예제 #1
0
        private void Application_Startup(object sender, StartupEventArgs e)
        {
            var app        = new NodeEditorApp();
            var mainWindow = new UI.MainWindow();

            mainWindow.DataContext = app;
            mainWindow.Show();
        }
예제 #2
0
 public RemoveNodeCommand(NodeEditorApp app)
 {
     mApp = app;
 }
예제 #3
0
 public SaveCommand(NodeEditorApp app)
 {
     mApp = app;
 }
예제 #4
0
 public UndoRedoCommand(NodeEditorApp app)
 {
     mApp = app;
 }
 public ToggleNodeOutputIsStreamCommand(NodeEditorApp app)
 {
     mApp = app;
 }
 public AddConnectionCommand(NodeEditorApp app)
 {
     mApp = app;
 }
예제 #7
0
 public AddNodeCommand(NodeEditorApp app)
 {
     mApp = app;
 }
예제 #8
0
 public RemoveConnectionCommand(NodeEditorApp app)
 {
     mApp = app;
 }
예제 #9
0
 public PlayCommand(NodeEditorApp app)
 {
     mApp = app;
 }
 public EditNodeInputInitialDataCommand(NodeEditorApp app)
 {
     mApp = app;
 }