private ScreenPositionEventArgs CreateScreenPositionEventArgs() { GDI.POINT pt; NoCat.GetCursorPos(out pt); var matrix = _mwh.GetTargetMatrix(); var screenPosition = matrix.Transform(new Point(pt.x, pt.y)); return(new ScreenPositionEventArgs(screenPosition)); }
public void PreventMonitorPowerdown() { NoCat.SetThreadExecutionState(NoCat.EXECUTION_STATE.ES_DISPLAY_REQUIRED | NoCat.EXECUTION_STATE.ES_CONTINUOUS); }
public void AllowMonitorPowerdown() { NoCat.SetThreadExecutionState(NoCat.EXECUTION_STATE.ES_CONTINUOUS); }