// Use this for initialization void Start() { nfm = GameObject.Find ("FrogBin").GetComponent<NineToFiveManager> (); currentState = State.Sleep; canLeave = false; preCanLeave = false; dialogueBox = GameObject.Find("DialogueBox"); dialogueText = GameObject.Find("DialogueBox/Text"); s = "....zZz...."; }
void Start() { dialogueBox = GameObject.Find("DialogueBox"); dialogueText = GameObject.Find("DialogueBox/Text"); nfm = GameObject.Find ("FrogBin").GetComponent<NineToFiveManager> (); }