예제 #1
0
 private void Start()
 {
     //Making Sure All the States are false during start of the game
     GameOver_panel(false);
     Winning_panel(false);
     //Game_Over Condition
     Replay_Button.SetActive(true);
     Next_button.SetActive(false);
 }
예제 #2
0
    //this method gives Winning Condition to the game
    public void Winning_panel(bool istrue)
    {
        Winning_Panel.SetActive(istrue);
        Next_button.SetActive(istrue);
        Replay_Button.SetActive(!istrue);
        Winning_Text.SetActive(istrue);
        Losing_Text.SetActive(!istrue);
        High_obj.SetActive(!istrue);

        if (istrue == true)
        {
            Time.timeScale = 0;
            Player._Instance.Starting_Phase         = false;
            Player._Instance.disable_movement_start = false;
        }
        if (istrue == false)
        {
            Time.timeScale = 1;
        }
    }